Added a new character and modified the way :setup and :ready events are run.
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@@ -3,7 +3,7 @@
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[ext_resource path="res://game/rooms/room2/walkable_area.tscn" type="PackedScene" id=1]
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[ext_resource path="res://game/rooms/room2/background.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
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[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
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[ext_resource path="res://game/characters/character2/character.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
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@@ -17,15 +17,6 @@ esc_script = "res://game/rooms/room2/esc/room2_bridge.esc"
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player_scene = ExtResource( 4 )
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[node name="walkable_area" parent="." instance=ExtResource( 1 )]
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scales = null
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bitmaps_scale = Vector2( 1, 1 )
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lightmap = null
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player_speed_multiplier = 1.0
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player_doubleclick_speed_multiplier = 1.5
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lightmap_modulate = Color( 1, 1, 1, 1 )
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debug_mode = 1
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scale_min = 0.3
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scale_max = 1.0
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[node name="background" parent="." instance=ExtResource( 2 )]
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@@ -38,6 +29,9 @@ esc_script = "res://game/rooms/room2/esc/right_platform.esc"
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interaction_direction = 3
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tooltip_name = "Right platform"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 430.893, 451.052 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
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polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
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@@ -52,6 +46,9 @@ is_exit = true
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esc_script = "res://game/rooms/room2/esc/right_exit.esc"
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tooltip_name = "Exit"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 1225.47, 353.99 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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@@ -66,6 +63,9 @@ is_exit = true
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esc_script = "res://game/rooms/room2/esc/left_exit.esc"
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tooltip_name = "Exit"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 52.1462, 384.691 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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polygon = PoolVector2Array( -1.37926, 443.158, 7.96461, 122.796, 84.0504, 77.4118, 88.055, 377.751 )
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