Save and load game fixes (and some other small fixes) (#466)

This commit is contained in:
Julian Murgia
2021-11-29 14:21:29 +01:00
committed by GitHub
parent dcb9db488d
commit b031d69cd9
19 changed files with 177 additions and 79 deletions

View File

@@ -6,13 +6,18 @@
script = ExtResource( 1 )
escoria_version = "0.1.0"
game_version = "0.1.0"
name = "testwalk"
date = "23/11/2021 19:51"
name = "test"
date = "28/11/2021 16:50"
main = {
"current_scene_filename": "res://game/rooms/room15/room15.tscn",
"current_scene_filename": "res://game/rooms/room01/room01.tscn",
"last_scene_global_id": ""
}
globals = {
"ESC_LAST_SCENE": "",
"FORCE_LAST_SCENE_NULL": false,
"dialog_advance": 0,
"dialog_popup_advance": 0,
"room1_visited": true
}
objects = {
"_camera": {
@@ -23,7 +28,7 @@ objects = {
"_music": {
"active": true,
"interactive": true,
"state": "default"
"state": "res://game/sfx/contemplation.ogg"
},
"_sound": {
"active": true,
@@ -37,43 +42,48 @@ objects = {
},
"player": {
"active": true,
"global_transform": Transform2D( 1, 0, 0, 1, 243.677, 455.569 ),
"global_transform": Transform2D( 1, 0, 0, 1, 870, 461 ),
"interactive": true,
"last_deg": 1,
"last_dir": 0,
"last_deg": 71,
"last_dir": 2,
"state": "default"
},
"r12_l_exit": {
"r1_destination_point": {
"active": true,
"interactive": true,
"state": "default"
},
"r15_l_exit": {
"r1_destination_point2": {
"active": true,
"interactive": true,
"state": "default"
},
"r15_r_exit": {
"r1_destination_point3": {
"active": true,
"interactive": true,
"state": "default"
},
"say_long": {
"r1_r_exit": {
"active": true,
"interactive": true,
"state": "default"
},
"say_long_left": {
"r1_start": {
"active": true,
"interactive": true,
"state": "default"
},
"start": {
"r1_wall_item1": {
"active": true,
"interactive": true,
"state": "default"
},
"switch_animation": {
"r1_wall_item2": {
"active": true,
"interactive": true,
"state": "default"
},
"trigger_talk": {
"active": true,
"interactive": true,
"state": "default"