docs: Automatic update of API docs

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<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
# ESCInventoryButton
**Extends:** [TextureButton](../TextureButton)
## Description
The inventory representation of an ESC item if pickable (only used by
the inventory components)
## Property Descriptions
### global\_id
```gdscript
var global_id: String = ""
```
Global ID of the ESCItem that uses this ESCInventoryItem
## Method Descriptions
### \_init
```gdscript
func _init(p_item: ESCInventoryItem) -> void
```
## Signals
- signal mouse_left_inventory_item(item_id): Signal emitted when the item was left clicked
#### Parameters
- item_id: Global ID of the clicked item
- signal mouse_right_inventory_item(item_id): Signal emitted when the item was right clicked
#### Parameters
- item_id: Global ID of the clicked item
- signal mouse_double_left_inventory_item(item_id): Signal emitted when the item was double clicked
#### Parameters
- item_id: Global ID of the clicked item
- signal inventory_item_focused(item_id): Signal emitted when the item was focused
#### Parameters
- item_id: Global ID of the clicked item
- signal inventory_item_unfocused(): Signal emitted when the item is not focused anymore