Show action3 and action4 if waiting for target item
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@@ -69,6 +69,8 @@ combine_when_selected_action_is_in = [ "action4" ]
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Esto es una puerta y tiene una descripcion mu larga"
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action2_text = "Entrar! con descricion..."
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action3_text = "Usar la bombona con la puerta?"
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action4_text = "Lanzarla contra la puerta"
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animations = SubResource( 2 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/entrada_cocina"]
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@@ -90,9 +92,6 @@ combine_when_selected_action_is_in = [ ]
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inventory_texture = ExtResource( 29 )
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dialog_color = Color( 1, 1, 1, 1 )
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action1_text = "Mirar bombona"
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action2_text = "Coger bombona"
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action3_text = "¿Cómo ha entrado en mi bolsillo?"
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action4_text = "¿Por qué es una llave inglesa?"
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animations = null
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[node name="bombona2" parent="Hotspots" instance=ExtResource( 27 )]
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