Event flags implementation (#382)
* Added event flags * Added transition ESC command * Also edited .gitignore to ignore .translation files * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
This commit is contained in:
25
game/rooms/room01/r_door.tscn
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25
game/rooms/room01/r_door.tscn
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@@ -0,0 +1,25 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=2]
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[node name="r_door" type="Area2D"]
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pause_mode = 1
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script = ExtResource( 1 )
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__meta__ = {
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"_editor_description_": ""
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}
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global_id = "r1_r_exit"
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esc_script = "res://game/rooms/room01/esc/right_exit.esc"
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is_exit = true
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tooltip_name = "Exit"
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default_action = "walk"
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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[node name="Position2D" type="Position2D" parent="."]
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position = Vector2( 1225.47, 353.99 )
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script = ExtResource( 2 )
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://game/rooms/room01/walkable_area.tscn" type="PackedScene" id=1]
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[ext_resource path="res://game/rooms/room01/background.tscn" type="PackedScene" id=2]
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@@ -7,6 +7,7 @@
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=5]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=7]
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[ext_resource path="res://game/rooms/room01/r_door.tscn" type="PackedScene" id=8]
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[node name="room1" type="Node2D"]
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script = ExtResource( 6 )
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@@ -47,26 +48,7 @@ position = Vector2( 3.5636, 0 )
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[node name="Hotspots" type="Node2D" parent="."]
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[node name="r_door" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 5 )
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__meta__ = {
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"_editor_description_": ""
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}
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global_id = "r1_r_exit"
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esc_script = "res://game/rooms/room01/esc/right_exit.esc"
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is_exit = true
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tooltip_name = "Exit"
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default_action = "walk"
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1225.47, 353.99 )
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script = ExtResource( 7 )
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[node name="r_door" parent="Hotspots" instance=ExtResource( 8 )]
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[node name="item" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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