Attempt to fix dialogs "finish_fast" action.
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@@ -407,8 +407,10 @@ func repeat(command_params : Array):
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"""
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say speaker_id "text_to_say" [dialog_ui_name]
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Make a character say one line.
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Usage: say object_id line [dialog_ui_name]
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- dialog_ui_name String if set, uses the dialog UI by its name as defined
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in game.tscn/dialog_layer/dialog_player
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"""
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func say(command_params : Array) -> esctypes:
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current_context.waiting = true
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