Attempt to fix dialogs "finish_fast" action.
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@@ -19,11 +19,11 @@ camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
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[node name="background" parent="." instance=ExtResource( 2 )]
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[node name="Label" type="Label" parent="background"]
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margin_left = 371.033
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margin_top = 214.057
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margin_right = 551.033
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margin_bottom = 245.057
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[node name="Advice" type="Label" parent="background"]
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margin_left = 90.2752
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margin_top = 120.824
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margin_right = 270.275
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margin_bottom = 155.824
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custom_fonts/font = ExtResource( 3 )
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text = "Move : left click
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Fast move : double left click"
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@@ -65,14 +65,15 @@ polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953,
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position = Vector2( 1225.47, 353.99 )
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[node name="item" type="Area2D" parent="Hotspots"]
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position = Vector2( -217.19, 0 )
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script = ExtResource( 5 )
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global_id = "r1_wall_item"
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global_id = "r1_wall_item1"
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esc_script = "res://game/rooms/room1/esc/wall_item.esc"
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tooltip_name = "Item on the wall"
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default_action = "look"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 671.798, 373.035 )
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"default": Vector2( 454.608, 373.035 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item"]
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@@ -81,5 +82,59 @@ polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028
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[node name="Position2D" type="Position2D" parent="Hotspots/item"]
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position = Vector2( 671.798, 373.035 )
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[node name="Line2D" type="Line2D" parent="Hotspots/item"]
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position = Vector2( 0, -267.828 )
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points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="Label" type="Label" parent="Hotspots/item"]
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margin_left = 563.635
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margin_top = 265.925
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margin_right = 759.635
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margin_bottom = 279.925
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custom_fonts/font = ExtResource( 3 )
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text = "Character talks with text above"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="item2" type="Area2D" parent="Hotspots"]
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position = Vector2( 189.644, 0 )
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script = ExtResource( 5 )
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global_id = "r1_wall_item2"
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esc_script = "res://game/rooms/room1/esc/wall_item_popupdialog.esc"
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tooltip_name = "Item on the wall"
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default_action = "look"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 861.442, 373.035 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item2"]
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polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
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[node name="Position2D" type="Position2D" parent="Hotspots/item2"]
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position = Vector2( 671.798, 373.035 )
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[node name="Line2D" type="Line2D" parent="Hotspots/item2"]
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position = Vector2( -4.23779, -267.828 )
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points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="Label2" type="Label" parent="Hotspots/item2"]
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margin_left = 556.218
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margin_top = 265.925
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margin_right = 752.218
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margin_bottom = 279.925
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custom_fonts/font = ExtResource( 3 )
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text = "Character talks with popup"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 76.7617, 437.649 )
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