Attempt to fix dialogs "finish_fast" action.
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# :SETUP is called EVERY TIME the room is loaded
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# :READY is called only the FIRST TIME the room is loaded
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:setup
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> [eq ESC_LAST_SCENE room7]
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teleport player r8_l_exit
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# Set player look right
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set_angle player 90
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stop
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> [eq ESC_LAST_SCENE room9]
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teleport player r8_m_door
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# Set player look down
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set_angle player 180
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stop
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> [!last_scene]
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teleport player player_start
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stop
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:ready
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