Fixed a bug where bottle in magical closet room 9 had wrong interaction position.

This commit is contained in:
Julian Murgia
2021-02-26 21:31:50 +01:00
parent f743d1089c
commit b8f668df0a
25 changed files with 298 additions and 350 deletions

View File

@@ -4,5 +4,7 @@ stop
:pickup
inventory_add r9_bottle true
set_active r9_bottle false
set_active r9_bottle_left false
set_active r9_bottle_middle false
set_active r9_bottle_right false

View File

@@ -18,9 +18,6 @@ combine_if_action_used_among = PoolStringArray( "use" )
use_from_inventory_only = true
inventory_item_scene_file = ExtResource( 3 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 0, 0 )
}
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )

View File

@@ -17,9 +17,6 @@ combine_if_action_used_among = PoolStringArray( "use" )
use_from_inventory_only = true
inventory_item_scene_file = ExtResource( 3 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 0, 0 )
}
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )