Fixed a bug where bottle in magical closet room 9 had wrong interaction position.

This commit is contained in:
Julian Murgia
2021-02-26 21:31:50 +01:00
parent f743d1089c
commit b8f668df0a
25 changed files with 298 additions and 350 deletions

View File

@@ -77,15 +77,6 @@ text = "ROOM 5"
[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )
scales = null
bitmaps_scale = Vector2( 1, 1 )
lightmap = null
player_speed_multiplier = 1.0
player_doubleclick_speed_multiplier = 1.5
lightmap_modulate = Color( 1, 1, 1, 1 )
debug_mode = 1
scale_min = 0.3
scale_max = 1.0
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
position = Vector2( 6.73163, -264.779 )
@@ -103,9 +94,6 @@ esc_script = "res://game/rooms/room5/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 37.4521, 392.045 )
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
@@ -121,9 +109,6 @@ esc_script = "res://game/rooms/room5/esc/right_exit.esc"
is_exit = true
tooltip_name = "Right exit"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 1224.47, 353.99 )
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
@@ -137,9 +122,6 @@ global_id = "r5_wall_item"
esc_script = "res://game/rooms/room5/esc/wall_item.esc"
tooltip_name = "Item on the wall"
default_action = "look"
interact_positions = {
"default": Vector2( 622.513, 359.162 )
}
[node name="Position2D2" type="Position2D" parent="Hotspots/item_wall"]
position = Vector2( 620.135, 613.652 )
@@ -150,25 +132,16 @@ __meta__ = {
[node name="wrench" parent="Hotspots" instance=ExtResource( 8 )]
position = Vector2( 257.269, 435.892 )
interaction_direction = 2
interact_positions = {
"default": Vector2( 179.848, 435.892 )
}
[node name="Position2D" type="Position2D" parent="Hotspots/wrench"]
position = Vector2( -77.4207, 0 )
[node name="pen" parent="Hotspots" instance=ExtResource( 10 )]
position = Vector2( 909.908, 443.451 )
interact_positions = {
"default": Vector2( 909.908, 443.451 )
}
[node name="empty_sheet" parent="Hotspots" instance=ExtResource( 9 )]
position = Vector2( 1059.84, 440.932 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 1059.84, 440.932 )
}
[node name="player_start" type="Position2D" parent="."]
position = Vector2( 76.7617, 437.649 )