Fixed a bug where bottle in magical closet room 9 had wrong interaction position.
This commit is contained in:
@@ -1,7 +1,6 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
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[ext_resource path="res://game/items/escitems/bottle_escitem.tscn" type="PackedScene" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 66.4415, 154.457 )
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@@ -21,7 +20,7 @@ tracks/0/keys = {
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"values": [ true ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("base/open_no_object:visible")
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tracks/1/path = NodePath("base/open:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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@@ -33,7 +32,7 @@ tracks/1/keys = {
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"values": [ false ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("base/open_object:visible")
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tracks/2/path = NodePath(".:default_action")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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@@ -42,22 +41,11 @@ tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("bottle:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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"values": [ "use" ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "open"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/path = NodePath("base/closed:visible")
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@@ -72,7 +60,7 @@ tracks/0/keys = {
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"values": [ false ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("base/open_no_object:visible")
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tracks/1/path = NodePath("base/open:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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@@ -84,7 +72,7 @@ tracks/1/keys = {
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"values": [ true ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("base/open_object:visible")
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tracks/2/path = NodePath(".:default_action")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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@@ -93,78 +81,13 @@ tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("bottle:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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[sub_resource type="Animation" id=4]
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length = 0.5
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tracks/0/type = "value"
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tracks/0/path = NodePath("base/closed:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("base/open_no_object:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("base/open_object:visible")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("bottle:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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"values": [ "walk" ]
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}
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[node name="closet" type="Area2D"]
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script = ExtResource( 1 )
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default_action = "use"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 64.2172, 153.408 )
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}
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[node name="base" type="Line2D" parent="."]
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position = Vector2( 1.12247, 0 )
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@@ -189,52 +112,25 @@ polygon = PoolVector2Array( 29.051, 47.3419, 29.9949, 71.8826, 105.033, 71.8826,
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points = PoolVector2Array( 106.643, 175.739, 105.894, 144.275 )
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default_color = Color( 0.478431, 0.478431, 0.478431, 1 )
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[node name="open_no_object" type="Node2D" parent="base"]
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[node name="open" type="Node2D" parent="base"]
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visible = false
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[node name="black" type="Polygon2D" parent="base/open_no_object"]
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[node name="black" type="Polygon2D" parent="base/open"]
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color = Color( 0.141176, 0.141176, 0.141176, 1 )
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polygon = PoolVector2Array( 5.79657, 8.23298, 5.79657, 297.059, 121.893, 299.89, 123.781, 6.34522 )
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[node name="shelf" type="Line2D" parent="base/open_no_object"]
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[node name="shelf" type="Line2D" parent="base/open"]
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points = PoolVector2Array( 10.112, 86.2807, 118.234, 86.2807 )
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default_color = Color( 0.4, 0.501961, 1, 1 )
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[node name="door" type="Polygon2D" parent="base/open_no_object"]
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[node name="door" type="Polygon2D" parent="base/open"]
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color = Color( 0.4, 0.501961, 1, 1 )
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polygon = PoolVector2Array( 1.07718, 7.2891, -37.6216, 23.335, -37.6216, 328.206, 2.02106, 302.722 )
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[node name="open_object" type="Node2D" parent="base"]
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visible = false
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[node name="black" type="Polygon2D" parent="base/open_object"]
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color = Color( 0.141176, 0.141176, 0.141176, 1 )
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polygon = PoolVector2Array( 5.79657, 8.23298, 5.79657, 297.059, 121.893, 299.89, 123.781, 6.34522 )
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[node name="shelf" type="Line2D" parent="base/open_object"]
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points = PoolVector2Array( 10.112, 86.2807, 118.234, 86.2807 )
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default_color = Color( 0.4, 0.501961, 1, 1 )
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[node name="door" type="Polygon2D" parent="base/open_object"]
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color = Color( 0.4, 0.501961, 1, 1 )
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polygon = PoolVector2Array( 1.07718, 7.2891, -37.6216, 23.335, -37.6216, 328.206, 2.02106, 302.722 )
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[node name="bottle" parent="." instance=ExtResource( 2 )]
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visible = false
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position = Vector2( 51.1535, 45.7845 )
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scale = Vector2( 0.507, 0.507 )
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interact_positions = {
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"default": Vector2( 45.4966, 321.556 )
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}
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[node name="Position2D" type="Position2D" parent="bottle"]
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position = Vector2( -11.1576, 543.928 )
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[node name="CollisionPolygon2D" type="CollisionShape2D" parent="."]
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position = Vector2( 64.2172, 153.408 )
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shape = SubResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/closed = SubResource( 2 )
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anims/open_no_object = SubResource( 3 )
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anims/open_object = SubResource( 4 )
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anims/open = SubResource( 3 )
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@@ -8,11 +8,12 @@ set_global left_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_left open_no_object
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set_state r9_closet_left open
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stop
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> [eq open_closets 3]
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set_state r9_closet_left open_object
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set_state r9_closet_left open
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set_active r9_bottle_left true
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stop
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@@ -24,9 +25,10 @@ set_global left_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_left open_no_object
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set_state r9_closet_left open
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stop
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> [eq open_closets 3]
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set_state r9_closet_left open_object
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set_state r9_closet_left open
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set_active r9_bottle_left true
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stop
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@@ -8,11 +8,12 @@ set_global middle_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_middle open_no_object
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set_state r9_closet_middle open
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stop
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> [eq open_closets 3]
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set_state r9_closet_middle open_object
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set_state r9_closet_middle open
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set_active r9_bottle_middle true
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stop
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@@ -24,9 +25,10 @@ set_global middle_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_middle open_no_object
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set_state r9_closet_middle open
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stop
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> [eq open_closets 3]
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set_state r9_closet_middle open_object
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set_state r9_closet_middle open
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set_active r9_bottle_middle true
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stop
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@@ -8,11 +8,12 @@ set_global right_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_right open_no_object
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set_state r9_closet_right open
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stop
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> [eq open_closets 3]
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set_state r9_closet_right open_object
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set_state r9_closet_right open
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set_active r9_bottle_right true
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stop
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@@ -24,9 +25,10 @@ set_global right_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_right open_no_object
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set_state r9_closet_right open
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stop
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> [eq open_closets 3]
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set_state r9_closet_right open_object
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set_state r9_closet_right open
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set_active r9_bottle_right true
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stop
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@@ -1,4 +1,4 @@
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:use r9_bottle
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set_state r9_stand set_bottle
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set_state r9_right_exit open
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set_state r9_door r_door_open
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@@ -112,9 +112,6 @@ esc_script = "res://game/rooms/room9/esc/r9_door.esc"
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tooltip_name = "Door"
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default_action = "look"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 0, 0 )
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}
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[node name="r_door_closed" type="Polygon2D" parent="."]
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color = Color( 0.482353, 0.568627, 1, 1 )
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
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[ext_resource path="res://game/rooms/room9/background.tscn" type="PackedScene" id=2]
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@@ -10,6 +10,7 @@
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[ext_resource path="res://game/rooms/room2/button/button.tscn" type="PackedScene" id=8]
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[ext_resource path="res://game/rooms/room9/r_door.tscn" type="PackedScene" id=9]
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[ext_resource path="res://game/items/textures/genericItem_color_127.png" type="Texture" id=10]
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[ext_resource path="res://game/items/escitems/bottle_escitem.tscn" type="PackedScene" id=11]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297, 846.646, 637.49, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 864.626, 613.518, 428.618, 640.487, 386.666, 618.012, 129.634, 615.792 )
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@@ -54,15 +55,6 @@ __meta__ = {
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[node name="walkable_area" type="Navigation2D" parent="."]
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script = ExtResource( 1 )
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scales = null
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bitmaps_scale = Vector2( 1, 1 )
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lightmap = null
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player_speed_multiplier = 1.0
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player_doubleclick_speed_multiplier = 1.5
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lightmap_modulate = Color( 1, 1, 1, 1 )
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debug_mode = 1
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scale_min = 0.3
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scale_max = 1.0
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[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
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position = Vector2( 6.73163, -264.779 )
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@@ -81,9 +73,6 @@ is_exit = true
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tooltip_name = "Left exit"
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default_action = "walk"
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dialog_color = Color( 1, 1, 1, 1 )
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interact_positions = {
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"default": Vector2( 37.4521, 392.045 )
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}
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
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@@ -93,9 +82,6 @@ position = Vector2( 37.4521, 392.045 )
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[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
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esc_script = "res://game/rooms/room9/esc/right_exit.esc"
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interact_positions = {
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"default": Vector2( 1198.65, 391.058 )
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}
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[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1198.65, 391.058 )
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@@ -105,47 +91,62 @@ position = Vector2( 435.233, 64.1518 )
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global_id = "r9_closet_left"
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esc_script = "res://game/rooms/room9/esc/closet_left.esc"
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tooltip_name = "Left closet"
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default_action = "use"
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||||
interact_positions = {
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||||
"default": Vector2( 505.158, 383.05 )
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||||
}
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||||
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[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_left"]
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position = Vector2( 69.9246, 318.898 )
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||||
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[node name="bottle_left" parent="Hotspots/r9_closet_left" instance=ExtResource( 11 )]
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visible = false
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||||
position = Vector2( 46.4878, 47.8335 )
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||||
scale = Vector2( 0.5, 0.5 )
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||||
global_id = "r9_bottle_left"
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dont_apply_terrain_scaling = true
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||||
[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_left/bottle_left"]
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||||
position = Vector2( -26.727, 543.448 )
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[node name="r9_closet_middle" parent="Hotspots" instance=ExtResource( 5 )]
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position = Vector2( 572.963, 65.2113 )
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global_id = "r9_closet_middle"
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||||
esc_script = "res://game/rooms/room9/esc/closet_middle.esc"
|
||||
tooltip_name = "Middle closet"
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||||
default_action = "use"
|
||||
interact_positions = {
|
||||
"default": Vector2( 638.65, 383.05 )
|
||||
}
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_middle"]
|
||||
position = Vector2( 65.6867, 317.839 )
|
||||
|
||||
[node name="bottle_middle" parent="Hotspots/r9_closet_middle" instance=ExtResource( 11 )]
|
||||
visible = false
|
||||
position = Vector2( 45.9562, 46.774 )
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
global_id = "r9_bottle_middle"
|
||||
dont_apply_terrain_scaling = true
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_middle/bottle_middle"]
|
||||
position = Vector2( -26.727, 543.448 )
|
||||
|
||||
[node name="r9_closet_right" parent="Hotspots" instance=ExtResource( 5 )]
|
||||
position = Vector2( 710.693, 66.2707 )
|
||||
global_id = "r9_closet_right"
|
||||
esc_script = "res://game/rooms/room9/esc/closet_right.esc"
|
||||
tooltip_name = "Right closet"
|
||||
default_action = "use"
|
||||
interact_positions = {
|
||||
"default": Vector2( 775.32, 383.05 )
|
||||
}
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_right"]
|
||||
position = Vector2( 64.6273, 316.779 )
|
||||
|
||||
[node name="bottle_right" parent="Hotspots/r9_closet_right" instance=ExtResource( 11 )]
|
||||
visible = false
|
||||
position = Vector2( 47.2065, 45.7146 )
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
global_id = "r9_bottle_right"
|
||||
dont_apply_terrain_scaling = true
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r9_closet_right/bottle_right"]
|
||||
position = Vector2( -26.727, 543.448 )
|
||||
|
||||
[node name="button" parent="Hotspots" instance=ExtResource( 8 )]
|
||||
position = Vector2( 240.688, 160.459 )
|
||||
global_id = "r9_button_reset"
|
||||
esc_script = "res://game/rooms/room9/esc/button_reset.esc"
|
||||
interact_positions = {
|
||||
"default": Vector2( 270.892, 369.999 )
|
||||
}
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/button"]
|
||||
position = Vector2( 30.204, 209.54 )
|
||||
@@ -166,13 +167,10 @@ position = Vector2( -125.617, 0.8909 )
|
||||
script = ExtResource( 7 )
|
||||
global_id = "r9_stand"
|
||||
esc_script = "res://game/rooms/room9/esc/stand.esc"
|
||||
interaction_direction = 2
|
||||
tooltip_name = "Stand"
|
||||
default_action = "look"
|
||||
use_from_inventory_only = true
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( -125.617, 0.8909 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/stand"]
|
||||
polygon = PoolVector2Array( 1086.57, 357.819, 1087.46, 226.857, 1134.68, 228.639, 1133.79, 358.71 )
|
||||
@@ -190,7 +188,7 @@ texture = ExtResource( 10 )
|
||||
anims/set_bottle = SubResource( 2 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/stand"]
|
||||
position = Vector2( 1111.74, 380.57 )
|
||||
position = Vector2( 1043.27, 359.243 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
|
||||
Reference in New Issue
Block a user