Fixed a bug where bottle in magical closet room 9 had wrong interaction position.

This commit is contained in:
Julian Murgia
2021-02-26 21:31:50 +01:00
parent f743d1089c
commit b8f668df0a
25 changed files with 298 additions and 350 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
[ext_resource path="res://game/items/escitems/bottle_escitem.tscn" type="PackedScene" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 66.4415, 154.457 )
@@ -21,7 +20,7 @@ tracks/0/keys = {
"values": [ true ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("base/open_no_object:visible")
tracks/1/path = NodePath("base/open:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
@@ -33,7 +32,7 @@ tracks/1/keys = {
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("base/open_object:visible")
tracks/2/path = NodePath(".:default_action")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
@@ -42,22 +41,11 @@ tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("bottle:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
"values": [ "use" ]
}
[sub_resource type="Animation" id=3]
resource_name = "open"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("base/closed:visible")
@@ -72,7 +60,7 @@ tracks/0/keys = {
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("base/open_no_object:visible")
tracks/1/path = NodePath("base/open:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
@@ -84,7 +72,7 @@ tracks/1/keys = {
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("base/open_object:visible")
tracks/2/path = NodePath(".:default_action")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
@@ -93,78 +81,13 @@ tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("bottle:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=4]
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("base/closed:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("base/open_no_object:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("base/open_object:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("bottle:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
"values": [ "walk" ]
}
[node name="closet" type="Area2D"]
script = ExtResource( 1 )
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 64.2172, 153.408 )
}
[node name="base" type="Line2D" parent="."]
position = Vector2( 1.12247, 0 )
@@ -189,52 +112,25 @@ polygon = PoolVector2Array( 29.051, 47.3419, 29.9949, 71.8826, 105.033, 71.8826,
points = PoolVector2Array( 106.643, 175.739, 105.894, 144.275 )
default_color = Color( 0.478431, 0.478431, 0.478431, 1 )
[node name="open_no_object" type="Node2D" parent="base"]
[node name="open" type="Node2D" parent="base"]
visible = false
[node name="black" type="Polygon2D" parent="base/open_no_object"]
[node name="black" type="Polygon2D" parent="base/open"]
color = Color( 0.141176, 0.141176, 0.141176, 1 )
polygon = PoolVector2Array( 5.79657, 8.23298, 5.79657, 297.059, 121.893, 299.89, 123.781, 6.34522 )
[node name="shelf" type="Line2D" parent="base/open_no_object"]
[node name="shelf" type="Line2D" parent="base/open"]
points = PoolVector2Array( 10.112, 86.2807, 118.234, 86.2807 )
default_color = Color( 0.4, 0.501961, 1, 1 )
[node name="door" type="Polygon2D" parent="base/open_no_object"]
[node name="door" type="Polygon2D" parent="base/open"]
color = Color( 0.4, 0.501961, 1, 1 )
polygon = PoolVector2Array( 1.07718, 7.2891, -37.6216, 23.335, -37.6216, 328.206, 2.02106, 302.722 )
[node name="open_object" type="Node2D" parent="base"]
visible = false
[node name="black" type="Polygon2D" parent="base/open_object"]
color = Color( 0.141176, 0.141176, 0.141176, 1 )
polygon = PoolVector2Array( 5.79657, 8.23298, 5.79657, 297.059, 121.893, 299.89, 123.781, 6.34522 )
[node name="shelf" type="Line2D" parent="base/open_object"]
points = PoolVector2Array( 10.112, 86.2807, 118.234, 86.2807 )
default_color = Color( 0.4, 0.501961, 1, 1 )
[node name="door" type="Polygon2D" parent="base/open_object"]
color = Color( 0.4, 0.501961, 1, 1 )
polygon = PoolVector2Array( 1.07718, 7.2891, -37.6216, 23.335, -37.6216, 328.206, 2.02106, 302.722 )
[node name="bottle" parent="." instance=ExtResource( 2 )]
visible = false
position = Vector2( 51.1535, 45.7845 )
scale = Vector2( 0.507, 0.507 )
interact_positions = {
"default": Vector2( 45.4966, 321.556 )
}
[node name="Position2D" type="Position2D" parent="bottle"]
position = Vector2( -11.1576, 543.928 )
[node name="CollisionPolygon2D" type="CollisionShape2D" parent="."]
position = Vector2( 64.2172, 153.408 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/closed = SubResource( 2 )
anims/open_no_object = SubResource( 3 )
anims/open_object = SubResource( 4 )
anims/open = SubResource( 3 )