Added hover stack to manage overlapping Area2Ds
Added room selector in demo scenes Modified dialogues in room 1, fixed bug in room 8 and 9
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@@ -179,3 +179,8 @@ func check_game_scene_methods():
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assert(current_scene.game.has_method("inventory_item_unfocused"))
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assert(current_scene.game.has_method("mousewheel_action"))
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assert(current_scene.game.has_method("hide_ui"))
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assert(current_scene.game.has_method("show_ui"))
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assert(current_scene.game.has_method("_on_event_done"))
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