Added hover stack to manage overlapping Area2Ds
Added room selector in demo scenes Modified dialogues in room 1, fixed bug in room 8 and 9
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@@ -20,3 +20,6 @@ points = PoolVector2Array( 2.86993, 4.8189, 2.86993, 53.646, 50.8979, 53.9476, 5
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 26.9811, 29.4218 )
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shape = SubResource( 1 )
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[node name="dialog_position" type="Position2D" parent="."]
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position = Vector2( 22.0044, -141.187 )
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