Added hover stack to manage overlapping Area2Ds
Added room selector in demo scenes Modified dialogues in room 1, fixed bug in room 8 and 9
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@@ -17,3 +17,6 @@ func _on_action_selected(action : String):
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for but in $actions.get_children():
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but.set_pressed(but.get_name() == action)
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func unselect_actions():
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for but in $actions.get_children():
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but.set_pressed(false)
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