Implement save and loading games (#8)
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@@ -9,7 +9,6 @@ func _ready():
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"escoria/ui/main_menu_scene"
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)
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var main_menu_scene = load(main_menu_path).instance()
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# get_tree().get_root().call_deferred("add_child", main_menu_scene)
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escoria.call_deferred("add_child", main_menu_scene)
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escoria.main_menu_instance = main_menu_scene
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