Implement save and loading games (#8)
This commit is contained in:
@@ -9,191 +9,191 @@
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[ext_resource path="res://game/characters/mark/png/mark_talk_right.png" type="Texture" id=7]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 4 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 5 )
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 5 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 5 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 2 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=5]
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 4 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 5 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 72, 0, 24, 70 )
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atlas = ExtResource( 5 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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atlas = ExtResource( 5 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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atlas = ExtResource( 7 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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atlas = ExtResource( 7 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=12]
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atlas = ExtResource( 7 )
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region = Rect2( 0, 0, 24, 70 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=13]
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atlas = ExtResource( 7 )
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region = Rect2( 24, 0, 24, 70 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=14]
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atlas = ExtResource( 7 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 7 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=16]
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atlas = ExtResource( 7 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=17]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=18]
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atlas = ExtResource( 4 )
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region = Rect2( 120, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=19]
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 4 )
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region = Rect2( 144, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=20]
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[sub_resource type="AtlasTexture" id=16]
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atlas = ExtResource( 4 )
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region = Rect2( 168, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=21]
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[sub_resource type="AtlasTexture" id=17]
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atlas = ExtResource( 4 )
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region = Rect2( 192, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=22]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 2 )
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[sub_resource type="AtlasTexture" id=18]
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atlas = ExtResource( 4 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=19]
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atlas = ExtResource( 4 )
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region = Rect2( 120, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=20]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=21]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=22]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=25]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 24, 70 )
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atlas = ExtResource( 4 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=26]
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atlas = ExtResource( 6 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=27]
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atlas = ExtResource( 4 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=28]
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atlas = ExtResource( 4 )
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region = Rect2( 336, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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[sub_resource type="AtlasTexture" id=27]
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atlas = ExtResource( 4 )
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region = Rect2( 360, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=30]
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[sub_resource type="AtlasTexture" id=28]
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atlas = ExtResource( 4 )
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region = Rect2( 384, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=30]
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atlas = ExtResource( 6 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="SpriteFrames" id=31]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "speak_down_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 5 ) ],
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"loop": true,
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"name": "idle_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 6 ) ],
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"loop": true,
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"name": "idle_up",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ],
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"loop": true,
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"name": "walk_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ) ],
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"loop": true,
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"name": "speak_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 17 ) ],
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"loop": true,
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"name": "idle_down",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 18 ) ],
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"loop": true,
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"name": "idle_down_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 20 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 23 ), SubResource( 24 ) ],
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 2 ), SubResource( 3 ) ],
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"loop": true,
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"name": "speak_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 25 ), SubResource( 26 ), SubResource( 26 ) ],
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"frames": [ SubResource( 4 ) ],
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"loop": true,
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"name": "speak_up",
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"speed": 3.0
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"name": "idle_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 27 ) ],
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"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
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"loop": true,
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"name": "speak_down_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 8 ) ],
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"loop": true,
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"name": "idle_down_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 29 ) ],
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"frames": [ SubResource( 9 ) ],
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"loop": true,
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"name": "idle_down",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ],
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"loop": true,
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"name": "speak_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 16 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 18 ) ],
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"loop": true,
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"name": "idle_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 19 ) ],
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"loop": true,
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"name": "idle_down_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
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"loop": true,
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"name": "walk_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 25 ) ],
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"loop": true,
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"name": "idle_up",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 27 ) ],
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"loop": true,
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"name": "walk_up",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 29 ), SubResource( 30 ), SubResource( 29 ), SubResource( 30 ), SubResource( 30 ) ],
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"loop": true,
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"name": "speak_up",
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"speed": 3.0
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} ]
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[sub_resource type="CapsuleShape2D" id=32]
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@@ -202,6 +202,7 @@ height = 0.0
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[node name="mark" type="Area2D"]
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script = ExtResource( 1 )
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global_id = "player"
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is_movable = true
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dialog_color = Color( 1, 1, 1, 1 )
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animations = ExtResource( 3 )
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@@ -24,7 +24,7 @@ const dir_angles = [
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]
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# Array of animations for each direction, from UP to RIGHT_UP clockwise
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# [animation_name, scale] : scale parameter can be set to -1 to mirror the animation
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# [animation_name, scale]: scale parameter can be set to -1 to mirror the animation
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const directions = [
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["walk_up", 1], # 0 UP
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["walk_up", 1], # 1 RIGHT UP
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@@ -10,7 +10,7 @@
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#]
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# Angle is [from_angle, area_angle]
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# example : on a clock, [180, 45] starts exactly from 6 o'clock (180°)
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# example: on a clock, [180, 45] starts exactly from 6 o'clock (180°)
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# and stops between 7 o'clock and 8 o'clock (45° from 6 o'clock)
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const dir_angles = [
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[340, 40], # 0 UP
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@@ -24,7 +24,7 @@ const dir_angles = [
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]
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# Array of animations for each direction, from UP to RIGHT_UP clockwise
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# [animation_name, scale] : scale parameter can be set to -1 to mirror the animation
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# [animation_name, scale]: scale parameter can be set to -1 to mirror the animation
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const directions = [
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["walk_up", 1], # 0 UP
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["walk_up", 1], # 1 RIGHT UP
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