Implement save and loading games (#8)
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@@ -1,7 +1,7 @@
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extends Panel
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var numbers_array : Array
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var next_to_be_pressed : int = 1
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var numbers_array: Array
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var next_to_be_pressed: int = 1
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func _ready():
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randomize()
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@@ -32,8 +32,8 @@ func reset():
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i += 1
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func _button_pressed(button : Button):
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var number : String= button.text
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func _button_pressed(button: Button):
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var number: String= button.text
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if int(number) != next_to_be_pressed:
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reset()
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else:
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