Implement save and loading games (#8)

This commit is contained in:
Julian Murgia
2021-07-02 23:08:43 +02:00
committed by GitHub
parent 58d880101d
commit bd4c33cf77
66 changed files with 1268 additions and 736 deletions

View File

@@ -6,12 +6,25 @@ func _on_continue_pressed():
func _on_save_game_pressed():
pass
$Panel/VBoxContainer.hide()
$save_game.show()
func _on_load_game_pressed():
pass
$Panel/VBoxContainer.hide()
$load_game.refresh_savegames()
$load_game.show()
func _on_quit_pressed():
get_tree().quit()
func _on_save_game_back_button_pressed():
$Panel/VBoxContainer.show()
$save_game.hide()
func _on_load_game_back_button_pressed():
$Panel/VBoxContainer.show()
$load_game.hide()

View File

@@ -1,8 +1,10 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://game/ui/commons/pause_menu/pause_menu.gd" type="Script" id=1]
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=2]
[ext_resource path="res://addons/escoria-core/logo/escoria-logo-small.png" type="Texture" id=3]
[ext_resource path="res://game/ui/commons/save/save_game.tscn" type="PackedScene" id=4]
[ext_resource path="res://game/ui/commons/load/load_game.tscn" type="PackedScene" id=5]
[node name="pause_menu" type="Control"]
anchor_right = 1.0
@@ -87,7 +89,15 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="save_game" parent="." instance=ExtResource( 4 )]
visible = false
[node name="load_game" parent="." instance=ExtResource( 5 )]
visible = false
[connection signal="pressed" from="Panel/VBoxContainer/continue" to="." method="_on_continue_pressed"]
[connection signal="pressed" from="Panel/VBoxContainer/save_game" to="." method="_on_save_game_pressed"]
[connection signal="pressed" from="Panel/VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
[connection signal="pressed" from="Panel/VBoxContainer/quit" to="." method="_on_quit_pressed"]
[connection signal="back_button_pressed" from="save_game" to="." method="_on_save_game_back_button_pressed"]
[connection signal="back_button_pressed" from="load_game" to="." method="_on_load_game_back_button_pressed"]