bugfix: avoid replaying cutscene
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@@ -18,13 +18,12 @@ set_angle player 180
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:ready
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set_global new_game true
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> [new_game]
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set_global new_game false
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accept_input SKIP
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set_gui_visible false
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walk_block player puerta_cocina_start
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set_angle player 180
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say current_player hello_start_game:"Alo Uli!"
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set_gui_visible true
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accept_input ALL
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> [!cutscene_played]
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set_global cutscene_played true
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accept_input SKIP
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set_gui_visible false
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walk_block player puerta_cocina_start
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set_angle player 180
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say current_player hello_start_game:"Alo Uli!"
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set_gui_visible true
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accept_input ALL
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