Merge branch 'gymkhana/main' of git.fosil.eu:gymkhana/gymkhana into gymkhana/main
This commit is contained in:
@@ -0,0 +1,40 @@
|
||||
# `item_count_add item_id value`
|
||||
#
|
||||
# Add value to the count in a item.
|
||||
# - item_id: string: id of the item to apply
|
||||
# - value: int: number to add
|
||||
#
|
||||
# @ESC
|
||||
extends ESCBaseCommand
|
||||
class_name ItemCountAddCommand
|
||||
|
||||
|
||||
var item_count_manager = ESCItemCountManager.new()
|
||||
|
||||
# Return the descriptor of the arguments of this command
|
||||
func configure() -> ESCCommandArgumentDescriptor:
|
||||
return ESCCommandArgumentDescriptor.new(
|
||||
1,
|
||||
[TYPE_STRING, TYPE_INT],
|
||||
[null, 1]
|
||||
)
|
||||
|
||||
|
||||
# Validate wether the given arguments match the command descriptor
|
||||
func validate(arguments: Array):
|
||||
if not escoria.object_manager.has(arguments[0]):
|
||||
escoria.logger.error(
|
||||
self,
|
||||
"Object %s not registered"
|
||||
% [arguments[0]]
|
||||
)
|
||||
return false
|
||||
|
||||
return .validate(arguments)
|
||||
|
||||
|
||||
# Run the command
|
||||
func run(command_params: Array) -> int:
|
||||
item_count_manager.add(command_params[0], command_params[1])
|
||||
|
||||
return ESCExecution.RC_OK
|
||||
@@ -0,0 +1,57 @@
|
||||
# `play_lib_snd`
|
||||
#
|
||||
# Plays a sound from the library.
|
||||
#
|
||||
# **Parameters**
|
||||
#
|
||||
# - *file_name*: File name withot extension
|
||||
# - *namespace*: Subfolder
|
||||
#
|
||||
# @ESC
|
||||
extends ESCBaseCommand
|
||||
class_name PlayLibSound
|
||||
|
||||
|
||||
# Return the descriptor of the arguments of this command
|
||||
func configure() -> ESCCommandArgumentDescriptor:
|
||||
return ESCCommandArgumentDescriptor.new(
|
||||
1,
|
||||
[TYPE_STRING,TYPE_STRING],
|
||||
[null,""]
|
||||
)
|
||||
|
||||
|
||||
# Validate whether the given arguments match the command descriptor
|
||||
func validate(arguments: Array):
|
||||
if not .validate(arguments):
|
||||
return false
|
||||
|
||||
var subFolder = arguments[1]
|
||||
if(arguments[1] != ""):
|
||||
subFolder += "/"
|
||||
var resourceFile = "res://gymkhana/sounds/" + subFolder + arguments[0] + ".ogg"
|
||||
if not ResourceLoader.exists(resourceFile):
|
||||
escoria.logger.error(
|
||||
self,
|
||||
"[%s]: invalid parameter. File %s not found."
|
||||
% [get_command_name(), resourceFile]
|
||||
)
|
||||
return false
|
||||
|
||||
return true
|
||||
|
||||
|
||||
# Run the command
|
||||
func run(command_params: Array) -> int:
|
||||
var resourceFile = "res://gymkhana/sounds/" + command_params[0] + ".ogg"
|
||||
escoria.object_manager.get_object("_sound").node.set_state(
|
||||
resourceFile
|
||||
)
|
||||
return ESCExecution.RC_OK
|
||||
|
||||
|
||||
# Function called when the command is interrupted.
|
||||
func interrupt():
|
||||
# Do nothing
|
||||
pass
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
# A manager for inventory objects
|
||||
extends Resource
|
||||
class_name ESCItemCountManager
|
||||
|
||||
|
||||
func add(global_id: String, value:= 1) -> void:
|
||||
var item = get_item(global_id)
|
||||
set(global_id, item.count + value)
|
||||
|
||||
|
||||
func remove(global_id: String, value:= 1) -> void:
|
||||
var item = get_item(global_id)
|
||||
set(global_id, item.count - value)
|
||||
|
||||
|
||||
func set(global_id: String, value: int) -> void:
|
||||
var item = get_item(global_id)
|
||||
item.count = value
|
||||
updateSprite(item)
|
||||
escoria.globals_manager.set_global(global_id, value)
|
||||
|
||||
|
||||
func removeFromInventoryIfCountLessThan(global_id: String, value:= 1) -> void:
|
||||
var item = get_item(global_id)
|
||||
if item.count < value:
|
||||
escoria.inventory_manager.remove_item(global_id)
|
||||
|
||||
|
||||
func get_item(global_id: String) -> ESCItem:
|
||||
var node = escoria.object_manager.get_object(global_id).node
|
||||
if not node is ESCItem:
|
||||
escoria.logger.error(
|
||||
"item_count_add: invalid object",
|
||||
["Object is not an ESCItem"]
|
||||
)
|
||||
return null
|
||||
|
||||
return node
|
||||
|
||||
|
||||
func updateSprite(item: ESCItemWithTooltip) -> void:
|
||||
var child_node = item.get_node("Sprite") as Sprite
|
||||
if not child_node is Sprite:
|
||||
escoria.logger.error(
|
||||
self,
|
||||
"No Sprite node found"
|
||||
)
|
||||
|
||||
var texture_path = getCountTexturePath(item)
|
||||
var texture = load(texture_path)
|
||||
|
||||
# Update texture in scene
|
||||
var sprite = child_node as Sprite
|
||||
sprite.texture = texture
|
||||
|
||||
# Update texture in scene
|
||||
# TODO optional inventory_texture
|
||||
# TODO change inventory texture without removing and adding the item
|
||||
# https://github.com/godot-escoria/escoria-issues/issues/364
|
||||
# https://discord.com/channels/884336424780984330/1124614097917460584/1127151969614696548
|
||||
item.inventory_texture = texture
|
||||
if escoria.inventory_manager.inventory_has(item.global_id):
|
||||
escoria.inventory_manager.remove_item(item.global_id)
|
||||
escoria.inventory_manager.add_item(item.global_id)
|
||||
|
||||
|
||||
func getCountTexturePath(item: ESCItemWithTooltip) -> String:
|
||||
var count = item.count
|
||||
var textures = item.count_textures # TODO sort dictionaries by start key
|
||||
var i = 0
|
||||
|
||||
while (i < textures.size() - 1) and count >= textures[i + 1].start:
|
||||
i = i + 1
|
||||
|
||||
return textures[i].texture
|
||||
@@ -19,12 +19,26 @@ export(Dictionary) var tooltips = {}
|
||||
# Action 3 tooltip texts if item is target. Dictionary with tool's global id as key.
|
||||
export(Dictionary) var action3_target_texts = {}
|
||||
|
||||
# Action 4 tooltip texts if item is target. Dictionary with tool's global id as key.
|
||||
# Action 4 tooltip texts if item is target. Dictionary with tool's global id as key
|
||||
export(Dictionary) var action4_target_texts = {}
|
||||
|
||||
# If action used by player is in this list, this is a valid target (second item in combination)
|
||||
export(Array) var target_when_selected_action_is_in = []
|
||||
|
||||
# If item is countable (E.g. money) marks the quantity
|
||||
export(int) var count = 0
|
||||
|
||||
# If item is countable (E.g. money) marks which texture to use depending of count value.
|
||||
# Each element is a Dictionary with start and texture keys:
|
||||
# [
|
||||
# { "start": 0, "texture": "res://gymkhana/items/inventory/assets/no_money.png"},
|
||||
# { "start": 1, "texture": "res://gymkhana/items/inventory/assets/one_coin.png"},
|
||||
# { "start": 2, "texture": "res://gymkhana/items/inventory/assets/two_coins.png"},
|
||||
# { "start": 3, "texture": "res://gymkhana/items/inventory/assets/coins.png"},
|
||||
# { "start": 10, "texture": "res://gymkhana/items/inventory/assets/bills.png"},
|
||||
# ]
|
||||
export(Array) var count_textures = []
|
||||
|
||||
var outline: ItemOutline
|
||||
|
||||
var isHighlighted: bool
|
||||
|
||||
@@ -310,7 +310,9 @@ func click_on_inventory_item(item_global_id: String, event: InputEvent, action:
|
||||
|
||||
# If item needs combination with this action, use the item texture as mouse cursor
|
||||
if action in target_obj.combine_when_selected_action_is_in:
|
||||
Input.set_custom_mouse_cursor(target_obj.inventory_texture)
|
||||
var texture = target_obj.inventory_texture
|
||||
var middleOfTheTexture = Vector2(texture.get_width() / 2, texture.get_height() / 2)
|
||||
Input.set_custom_mouse_cursor(target_obj.inventory_texture, 0, middleOfTheTexture)
|
||||
|
||||
escoria.action_manager.do(
|
||||
escoria.action_manager.ACTION.ITEM_LEFT_CLICK,
|
||||
|
||||
@@ -12,12 +12,25 @@ func get_plugin_name():
|
||||
func disable_plugin():
|
||||
print("Disabling plugin Escoria UI Return to Monkey Island.")
|
||||
EscoriaPlugin.deregister_ui("res://gymkhana/addons/escoria-ui-return-monkey-island/game.tscn")
|
||||
ESCProjectSettingsManager.remove_setting(
|
||||
RTMIUiSettings.SOUND_LIBRARY_FOLDER
|
||||
)
|
||||
|
||||
|
||||
|
||||
# Register UI with Escoria
|
||||
func enable_plugin():
|
||||
print("Enabling plugin Escoria UI Return to Monkey Island.")
|
||||
if not EscoriaPlugin.register_ui(self, "res://gymkhana/addons/escoria-ui-return-monkey-island/game.tscn"):
|
||||
print("Enabling plugin Escoria Dialog Simple")
|
||||
|
||||
if EscoriaPlugin.register_ui(self, "res://gymkhana/addons/escoria-ui-return-monkey-island/game.tscn"):
|
||||
ESCProjectSettingsManager.register_setting(
|
||||
RTMIUiSettings.SOUND_LIBRARY_FOLDER,
|
||||
"res://game/sounds",
|
||||
{
|
||||
"type": TYPE_STRING
|
||||
}
|
||||
)
|
||||
else:
|
||||
get_editor_interface().set_plugin_enabled(
|
||||
get_plugin_name(),
|
||||
false
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
extends Resource
|
||||
class_name RTMIUiSettings
|
||||
|
||||
const SETTINGS_ROOT = "escoria/rtmi_ui"
|
||||
|
||||
|
||||
const SOUND_LIBRARY_FOLDER = "%s/sound_library_folder" % SETTINGS_ROOT
|
||||
Reference in New Issue
Block a user