fix: Fix bug where inventory is invisible by default
This commit is contained in:
committed by
Duncan Brown
parent
29c38e7e30
commit
c597414659
@@ -168,6 +168,7 @@ func run_event_from_script(script: ESCScript, event_name: String):
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# Called from escoria autoload to start a new game.
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# Called from escoria autoload to start a new game.
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func new_game():
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func new_game():
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escoria.game_scene.escoria_show_ui()
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run_event_from_script(escoria.start_script, escoria.event_manager.EVENT_NEW_GAME)
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run_event_from_script(escoria.start_script, escoria.event_manager.EVENT_NEW_GAME)
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