Add set_angle 'immediate' parameter. (#357)
* Add set_angle 'immediate' parameter. Modified fade_in transition to happen between :setup and :ready so that :ready don't start before fade_in is finished. * docs: Automatic update of API docs * Same fixes in style and removed a useless test. Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -12,4 +12,9 @@
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:ready
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set_sound_state bg_music res://game/sfx/contemplation.ogg true
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walk player r1_destination_point
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wait 2
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walk player r1_destination_point2
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wait 2
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set_angle player 225 false
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