Add set_angle 'immediate' parameter. (#357)

* Add set_angle 'immediate' parameter.
Modified fade_in transition to happen between :setup and :ready so that :ready don't start before fade_in is finished.

* docs: Automatic update of API docs

* Same fixes in style and removed a useless test.

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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Julian MurgiaandStraToN authored and GitHub committed 2021-08-08 12:10:20 +02:00
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commit c711db5d3c
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+142 -42

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@@ -12,4 +12,9 @@
:ready
set_sound_state bg_music res://game/sfx/contemplation.ogg true
walk player r1_destination_point
wait 2
walk player r1_destination_point2
wait 2
set_angle player 225 false