Add show_menu and hide_menu ESC commands

Fixes godot-escoria/escoria-issues#48
Fix: tween was stopped_all before starting


Fix: reload locale from settings in ESCGame

Since main menu and pause menu are now loaded from ESCGame and not from escoria.gd, this must be done here.
Fix: small crash in load game

But save and load are broken at the moment...
Fix: check save and load after main menu changes


Required fixes


Fix: manage the game scene better in show and hide_menu


Enh: transition back in to the previous room if there was one


Fix a bug occurring where change_scene awaits forever for setup to end


Reworked change_scene and esc_room implementation to avoid yielding


Added a controller variable to allow new event run in events_manager


Don't empty the events queue if the running_event was interrupted


Fixed transitions and automatic transitions in change_scene

Added trace log level (for esc_compiler in particular)
Fixed various bugs in ESC scripts
Fix a bug where exit_scene happened multiple times where fast walking

Needed to clear the event queue
Fixes ready event was run because BYPASS_LAST_SCENE wrongly set


Inverted parameter "disable_automatic_transitions"

for change_scene, hide_menu, show_menu commands
Fix broken sched_event


Fixes as requested in PR
This commit is contained in:
Julian Murgia
2021-11-11 22:20:36 +01:00
parent 59c03dd9e2
commit c86b802cbb
56 changed files with 998 additions and 317 deletions

View File

@@ -365,6 +365,11 @@ _global_script_classes=[ {
"path": "res://addons/escoria-core/game/core-scripts/esc/commands/enable_terrain.gd"
}, {
"base": "ESCBaseCommand",
"class": "HideMenuCommand",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esc/commands/hide_menu.gd"
}, {
"base": "ESCBaseCommand",
"class": "IncGlobalCommand",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esc/commands/inc_global.gd"
@@ -459,6 +464,11 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esc/commands/set_state.gd"
}, {
"base": "ESCBaseCommand",
"class": "ShowMenuCommand",
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esc/commands/show_menu.gd"
}, {
"base": "SlideCommand",
"class": "SlideBlockCommand",
"language": "GDScript",
@@ -596,6 +606,7 @@ _global_script_class_icons={
"ESCUtils": "",
"ESCWalkContext": "",
"EnableTerrainCommand": "",
"HideMenuCommand": "",
"IncGlobalCommand": "",
"InventoryAddCommand": "",
"InventoryRemoveCommand": "",
@@ -615,6 +626,7 @@ _global_script_class_icons={
"SetSoundStateCommand": "",
"SetSpeedCommand": "",
"SetStateCommand": "",
"ShowMenuCommand": "",
"SlideBlockCommand": "",
"SlideCommand": "",
"SpawnCommand": "",
@@ -671,6 +683,7 @@ debug/terminate_on_warnings=false
debug/terminate_on_errors=true
debug/development_lang="en"
ui/tooltip_follows_mouse=false
ui/default_dialog_scene="res://addons/escoria-core/ui_library/dialogs/floating_dialog_player.tscn"
main/text_lang="fr_FR"
main/voice_lang="fr_FR"
sound/music_volume=1
@@ -696,8 +709,8 @@ ui/transition_paths=[ "res://addons/escoria-core/game/scenes/transitions/shaders
ui/inventory_item_size=Vector2( 72, 72 )
debug/enable_room_selector=true
debug/room_selector_room_dir="res://game/rooms"
ui/dialog_managers=[ "res://addons/escoria-dialog-simple/esc_dialog_simple.gd" ]
ui/default_dialog_type="floating"
ui/dialog_managers=[ "res://addons/escoria-dialog-simple/esc_dialog_simple.gd" ]
dialog_simple/avatars_path="res://game/dialog_avatars"
dialog_simple/text_speed_per_character=0.1
dialog_simple/fast_text_speed_per_character=0.25
@@ -707,7 +720,7 @@ dialog_simple/max_time_to_disappear=1.0
esc_show_debug_prompt={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
switch_action_verb={