Removed hardcoded global_id "player" (#359)
* Removed hardcoded global_id "player" Removed hardcoded node name "start_position" * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -48,19 +48,20 @@ func _input(event):
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## BACKGROUND ##
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func left_click_on_bg(position: Vector2) -> void:
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escoria.do("walk", ["player", position])
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escoria.do("walk", [escoria.main.current_scene.player.global_id, position])
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escoria.action_manager.clear_current_action()
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verbs_menu.unselect_actions()
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func right_click_on_bg(position: Vector2) -> void:
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escoria.do("walk", ["player", position])
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escoria.do("walk", [escoria.main.current_scene.player.global_id, position])
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escoria.action_manager.clear_current_action()
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verbs_menu.unselect_actions()
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func left_double_click_on_bg(position: Vector2) -> void:
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escoria.do("walk", ["player", position, true])
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escoria.do("walk", [escoria.main.current_scene.player.global_id, position, \
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true])
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escoria.action_manager.clear_current_action()
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verbs_menu.unselect_actions()
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