Removed hardcoded global_id "player" (#359)
* Removed hardcoded global_id "player" Removed hardcoded node name "start_position" * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -71,6 +71,8 @@ __meta__ = {
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 82.9282, 347.615 )
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script = ExtResource( 9 )
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global_id = "r4_player_start"
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is_start_location = true
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[node name="Hotspots" type="Node2D" parent="."]
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@@ -80,6 +82,7 @@ global_id = "l_exit"
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esc_script = "res://game/rooms/room04/esc/left_exit.esc"
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is_exit = true
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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polygon = PoolVector2Array( 29.1046, 292.156, 31.0151, 76.8949, 147.177, 74.4792, 151.415, 293.788 )
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@@ -94,6 +97,7 @@ global_id = "r_exit"
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esc_script = "res://game/rooms/room04/esc/right_exit.esc"
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is_exit = true
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1567.92, 294.848, 1573.21, 92.4902, 1657.34, 129.485, 1654.79, 343.583 )
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