fix: Corrected variable name (#428)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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@@ -14,7 +14,7 @@ esc_script = "res://game/items/inventory/empty_sheet.esc"
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tooltip_name = "Empty sheet"
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default_action = "look"
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default_action_inventory = "look"
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combine_if_action_used_among = PoolStringArray( "use", "give" )
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combine_when_selected_action_is_in = PoolStringArray( "use", "give" )
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use_from_inventory_only = true
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inventory_texture = ExtResource( 3 )
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dialog_color = Color( 1, 1, 1, 1 )
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