From d6158b375e62b2490fb226edb011bc6ee3d04002 Mon Sep 17 00:00:00 2001 From: StraToN Date: Wed, 14 Sep 2022 06:50:54 +0000 Subject: [PATCH] chore: storing version and changelog --- CHANGELOG.md | 9 +++++++++ .../game/core-scripts/esc/types/esc_command.gd | 2 +- addons/escoria-core/game/esc_inputs_manager.gd | 2 +- 3 files changed, 11 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 7baa34f6..c9df9735 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,12 @@ +## [4.0.0-alpha.218](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.218) (2022-09-14) + + +### Bug Fixes + +* UI should now highlight proper verb instead of always going back to an item's default action ([62c2920](https://github.com/godot-escoria/escoria-demo-game/commit/62c2920439a4a7cb23b30b3be321bcaa43f0c286)) + + + ## [4.0.0-alpha.217](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.217) (2022-09-13) diff --git a/addons/escoria-core/game/core-scripts/esc/types/esc_command.gd b/addons/escoria-core/game/core-scripts/esc/types/esc_command.gd index 3541cfa3..50c9cf41 100644 --- a/addons/escoria-core/game/core-scripts/esc/types/esc_command.gd +++ b/addons/escoria-core/game/core-scripts/esc/types/esc_command.gd @@ -130,7 +130,7 @@ func run() -> int: var rc = command_object.run(prepared_arguments) if rc is GDScriptFunctionState: rc = yield(rc, "completed") - + escoria.logger.debug( self, "[%s] Return code: %d." % [self.name, rc] diff --git a/addons/escoria-core/game/esc_inputs_manager.gd b/addons/escoria-core/game/esc_inputs_manager.gd index df8a57ff..9eeb2f95 100644 --- a/addons/escoria-core/game/esc_inputs_manager.gd +++ b/addons/escoria-core/game/esc_inputs_manager.gd @@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void: if not hover_stack.empty(): var next_item = hover_stack.pop_back() _on_mouse_left_clicked_item(next_item, event) - + return if not escoria.action_manager.is_object_actionable(item.global_id):