feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
* feat: This enables user-defined transition and uses a tween to animate the transitions fixes #344 * docs: Automatic update of API docs * docs: Automatic update of API docs Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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@@ -324,6 +324,11 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/core-scripts/esc_tooltip.gd"
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}, {
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"base": "ColorRect",
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"class": "ESCTransitionPlayer",
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"language": "GDScript",
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"path": "res://addons/escoria-core/game/scenes/transitions/esc_transition_player.gd"
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}, {
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"base": "Object",
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"class": "ESCUtils",
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"language": "GDScript",
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@@ -563,6 +568,7 @@ _global_script_class_icons={
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"ESCStatement": "",
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"ESCTerrain": "res://addons/escoria-core/design/esc_terrain.svg",
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"ESCTooltip": "",
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"ESCTransitionPlayer": "",
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"ESCUtils": "",
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"ESCWalkContext": "",
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"EnableTerrainCommand": "",
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@@ -666,6 +672,8 @@ ui/game_scene="res://addons/escoria-ui-simplemouse/game.tscn"
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ui/dialogs_chooser="res://game/ui/commons/dialogs/text_dialog_choice.tscn"
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sound/speech_folder="res://game/speech"
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sound/speech_extension="ogg"
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ui/transition_paths=[ "res://addons/escoria-core/game/scenes/transitions/shaders/" ]
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ui/default_transition="curtain"
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[input]
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