feat: This enables user-defined transition and uses a tween to animate the transitions (#405)

* feat: This enables user-defined transition and uses a tween to animate the transitions

fixes #344

* docs: Automatic update of API docs

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
This commit is contained in:
Dennis Ploeger
2021-09-28 11:30:40 +02:00
committed by GitHub
parent b710def99d
commit df78b52b8a
28 changed files with 323 additions and 301 deletions

View File

@@ -324,6 +324,11 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://addons/escoria-core/game/core-scripts/esc_tooltip.gd"
}, {
"base": "ColorRect",
"class": "ESCTransitionPlayer",
"language": "GDScript",
"path": "res://addons/escoria-core/game/scenes/transitions/esc_transition_player.gd"
}, {
"base": "Object",
"class": "ESCUtils",
"language": "GDScript",
@@ -563,6 +568,7 @@ _global_script_class_icons={
"ESCStatement": "",
"ESCTerrain": "res://addons/escoria-core/design/esc_terrain.svg",
"ESCTooltip": "",
"ESCTransitionPlayer": "",
"ESCUtils": "",
"ESCWalkContext": "",
"EnableTerrainCommand": "",
@@ -666,6 +672,8 @@ ui/game_scene="res://addons/escoria-ui-simplemouse/game.tscn"
ui/dialogs_chooser="res://game/ui/commons/dialogs/text_dialog_choice.tscn"
sound/speech_folder="res://game/speech"
sound/speech_extension="ogg"
ui/transition_paths=[ "res://addons/escoria-core/game/scenes/transitions/shaders/" ]
ui/default_transition="curtain"
[input]