feat: New streamlined exit item (#455)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
This commit is contained in:
@@ -7,7 +7,7 @@
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
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[ext_resource path="res://game/rooms/room12/r_door.tscn" type="PackedScene" id=8]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=8]
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[ext_resource path="res://game/items/escitems/button.tscn" type="PackedScene" id=9]
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[sub_resource type="NavigationPolygon" id=1]
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@@ -68,24 +68,28 @@ position = Vector2( 37.4521, 392.045 )
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script = ExtResource( 5 )
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global_id = "r12_l_exit"
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[node name="r_door" parent="Hotspots" instance=ExtResource( 8 )]
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global_id = "r12_r_exit"
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esc_script = "res://game/rooms/room12/esc/right_exit.esc"
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1231.78, 360.624 )
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script = ExtResource( 5 )
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[node name="button" parent="Hotspots" instance=ExtResource( 9 )]
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pause_mode = 1
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position = Vector2( 301.706, 73.0751 )
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global_id = "r12_button"
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esc_script = "res://game/rooms/room12/esc/button.esc"
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animations = null
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[node name="Position2D" type="Position2D" parent="Hotspots/button"]
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position = Vector2( 340.052, 298.812 )
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[node name="r_door" type="Area2D" parent="Hotspots"]
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script = ExtResource( 8 )
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global_id = "r_door"
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tooltip_name = "Right exit"
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target_scene = "res://game/rooms/room13/room13.tscn"
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switch_sound = "res://game/sfx/sounds/doorOpen_2.ogg"
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1174.44, 47.7028, 1179.5, 355.197, 1277.9, 408.014, 1275.73, 91.8372 )
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1224.19, 375.505 )
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script = ExtResource( 5 )
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 542.824, 468.193 )
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script = ExtResource( 5 )
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@@ -3,10 +3,10 @@
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
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[ext_resource path="res://game/rooms/room13/background.tscn" type="PackedScene" id=2]
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[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
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[ext_resource path="res://game/rooms/room13/r_door.tscn" type="PackedScene" id=8]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
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@@ -67,15 +67,6 @@ position = Vector2( 37.4521, 392.045 )
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script = ExtResource( 5 )
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global_id = "r12_l_exit"
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[node name="r_door" parent="Hotspots" instance=ExtResource( 8 )]
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global_id = "r13_r_exit"
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esc_script = "res://game/rooms/room13/esc/right_exit.esc"
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default_action = "use"
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1231.78, 360.624 )
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script = ExtResource( 5 )
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[node name="Hint" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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@@ -101,3 +92,14 @@ __meta__ = {
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/Hint"]
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position = Vector2( 651.176, 177.775 )
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shape = SubResource( 2 )
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[node name="r_door" type="Area2D" parent="Hotspots"]
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position = Vector2( 1161.53, -2.99619 )
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script = ExtResource( 4 )
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target_scene = "res://game/rooms/room14/room14.tscn"
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 11.9329, 46.7699, 15.928, 354.381, 118.798, 416.303, 117.799, 90.7143 )
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[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 60.9229, 371.53 )
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