outline fix
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@@ -342,10 +342,8 @@ func has_actions(current_target_object):
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return false
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return false
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func get_tooltip_from_current_target(verb,current_target_object):
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func get_tooltip_from_current_target(verb,current_target_object):
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var tooltips = current_target_object.get('tooltips')
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return gymkhana.tooltip_manager.getTooltip(current_target_object.global_id, verb)
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if(tooltips.has(verb)):
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return tooltips.get(verb)
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return ""
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func get_action_target_text(action_target_texts: Dictionary):
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func get_action_target_text(action_target_texts: Dictionary):
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var action_target_text = action_target_texts.get(escoria.action_manager.current_tool.global_id)
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var action_target_text = action_target_texts.get(escoria.action_manager.current_tool.global_id)
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return action_target_text if action_target_text else ""
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return action_target_text if action_target_text else ""
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@@ -2,26 +2,6 @@ tool
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extends ESCItem
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extends ESCItem
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class_name ESCItemWithTooltip, "res://addons/escoria-core/design/esc_item.svg"
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class_name ESCItemWithTooltip, "res://addons/escoria-core/design/esc_item.svg"
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# Action 1 Label text
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export(String) var action1_text = ""
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# Action 2 Label text
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export(String) var action2_text = ""
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# Action 3 tooltip text if item in inventory
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export(String) var action3_text = ""
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# Action 4 tooltip text if item in inventory
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export(String) var action4_text = ""
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export(Dictionary) var tooltips = {}
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# Action 3 tooltip texts if item is target. Dictionary with tool's global id as key.
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export(Dictionary) var action3_target_texts = {}
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# Action 4 tooltip texts if item is target. Dictionary with tool's global id as key
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export(Dictionary) var action4_target_texts = {}
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# If action used by player is in this list, this is a valid target (second item in combination)
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# If action used by player is in this list, this is a valid target (second item in combination)
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export(Array) var target_when_selected_action_is_in = []
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export(Array) var target_when_selected_action_is_in = []
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@@ -33,10 +13,6 @@ func _ready():
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register_components()
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register_components()
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func set_tooltip(action: String, text: String):
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tooltips[action] = text
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func has_component(key: String)->bool:
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func has_component(key: String)->bool:
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return components.has(key)
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return components.has(key)
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@@ -355,7 +355,7 @@ func right_click_on_inventory_item(inventory_item_global_id: String, event: Inpu
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func inventory_item_focused(inventory_item_global_id: String) -> void:
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func inventory_item_focused(inventory_item_global_id: String) -> void:
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var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node
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var target_obj = escoria.object_manager.get_object(inventory_item_global_id).node
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if target_obj is ESCItemWithTooltip:
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if target_obj is ESCItemWithTooltip:
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$tooltip_layer/tooltip.set_target(target_obj.action3_text)
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#$tooltip_layer/tooltip.set_target(target_obj.action3_text)
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$tooltip_layer/tooltip.set_target_object(target_obj)
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$tooltip_layer/tooltip.set_target_object(target_obj)
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@@ -897,7 +897,7 @@ _global_script_class_icons={
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"InventoryAddCommand": "",
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"InventoryAddCommand": "",
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"InventoryRemoveCommand": "",
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"InventoryRemoveCommand": "",
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"ItemCountAddCommand": "",
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"ItemCountAddCommand": "",
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"ItemOutline": "",
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"ItemOutline": "res://addons/escoria-core/design/esc_item.svg",
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"PlayLibSound": "",
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"PlayLibSound": "",
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"PlaySndCommand": "",
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"PlaySndCommand": "",
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"PlayVideoCommand": "",
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"PlayVideoCommand": "",
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