Fixed bug where walk action initiated by ESC would never call finished().
Also removed call to inexisting function in ESCInventoryContainer.
This commit is contained in:
12
game/rooms/room9/closet/magical_closet.tscn
Normal file
12
game/rooms/room9/closet/magical_closet.tscn
Normal file
@@ -0,0 +1,12 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
|
||||
|
||||
[node name="magical_closet" type="Area2D"]
|
||||
script = ExtResource( 1 )
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": null
|
||||
}
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="."]
|
||||
Reference in New Issue
Block a user