Fixed bug where walk action initiated by ESC would never call finished().

Also removed call to inexisting function in ESCInventoryContainer.
This commit is contained in:
Julian Murgia
2021-01-28 13:32:14 +01:00
parent 14e85edba7
commit e6f4af74a8
51 changed files with 1515 additions and 35 deletions

View File

@@ -0,0 +1,12 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
[node name="magical_closet" type="Area2D"]
script = ExtResource( 1 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": null
}
[node name="Line2D" type="Line2D" parent="."]