Fixed bug where walk action initiated by ESC would never call finished().
Also removed call to inexisting function in ESCInventoryContainer.
This commit is contained in:
5
game/rooms/room9/esc/closet.esc
Executable file
5
game/rooms/room9/esc/closet.esc
Executable file
@@ -0,0 +1,5 @@
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# Magical closet: the object is always in the LAST opened closet
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:open
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