Merge branch 'gymkhana/main' of git.fosil.eu:gymkhana/gymkhana into gymkhana/main

This commit is contained in:
2023-02-14 02:29:47 +01:00
36 changed files with 34 additions and 2104 deletions

View File

@@ -1,3 +1,7 @@
:exit_scene
:action1
play_snd res://game/sfx/sounds/doorOpen_2.ogg
change_scene "res://game/rooms/room02/room02.tscn"
change_scene "res://gymkhana/rooms/trasera_cocina/trasera_cocina.tscn"
:action2
play_snd res://game/sfx/sounds/doorOpen_2.ogg
change_scene "res://gymkhana/rooms/trasera_cocina/trasera_cocina.tscn"

View File

@@ -21,7 +21,7 @@ script = ExtResource( 6 )
__meta__ = {
"_edit_vertical_guides_": [ ]
}
global_id = "room1"
global_id = "home"
esc_script = "res://gymkhana/rooms/home/esc/room01.esc"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1280, 550 ) ]
@@ -88,11 +88,10 @@ script = ExtResource( 5 )
global_id = "r1_r_exit"
esc_script = "res://gymkhana/rooms/home/esc/right_exit.esc"
is_exit = true
tooltip_name = "Exit to room 2"
tooltip_name = "Exit to Trasera cocina"
default_action = "walk"
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
polygon = PoolVector2Array( 1173, 63, 1278, 106, 1278, 420, 1172, 356 )
@@ -107,11 +106,10 @@ script = ExtResource( 5 )
global_id = "r1_wall_item1"
esc_script = "res://gymkhana/rooms/home/esc/wall_item.esc"
tooltip_name = "This is action1"
tooltip2_name = "This is action2"
combine_when_selected_action_is_in = [ ]
inventory_texture = ExtResource( 10 )
dialog_color = Color( 1, 1, 1, 1 )
animations = null
tooltip2_name = "This is action2"
[node name="Art1" type="Sprite" parent="Hotspots/artwork1"]
position = Vector2( 470, 140 )
@@ -134,7 +132,6 @@ custom_fonts/font = ExtResource( 3 )
text = "If you look at this object, the character's
speech will appear above his head"
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
@@ -148,7 +145,6 @@ default_action = "action2"
combine_when_selected_action_is_in = [ ]
inventory_texture = ExtResource( 9 )
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="Art12" type="Sprite" parent="Hotspots/artwork2"]
position = Vector2( 830, 140 )
@@ -184,7 +180,6 @@ is_trigger = true
player_orients_on_arrival = false
combine_when_selected_action_is_in = [ ]
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/trigger_talk"]
polygon = PoolVector2Array( 1027, 352, 1187, 502, 1249.67, 445.131, 1123, 351 )