fix: adds control node to ESCGame for UI that must be populated, along with Escoria-only UI methods; this helps to avoid display issues on startup

This commit is contained in:
Duncan Brown
2022-04-23 16:25:16 -04:00
committed by Julian Murgia
parent 6afff99e7c
commit eeb7042d11
4 changed files with 30 additions and 10 deletions

View File

@@ -16,6 +16,7 @@ bg_color = Color( 0.6, 0.6, 0.6, 0.5 )
script = ExtResource( 5 )
main_menu = NodePath("ui/main_menu")
pause_menu = NodePath("ui/pause_menu")
ui_parent_control_node = NodePath("ui/Control")
[node name="dialog_layer" type="CanvasLayer" parent="."]
@@ -143,15 +144,6 @@ margin_bottom = 200.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="hover_stack" type="Label" parent="ui"]
margin_left = 1085.0
margin_top = 2.81912
margin_right = 1283.0
margin_bottom = 107.819
__meta__ = {
"_edit_use_anchors_": false
}
[node name="main_menu" parent="ui" instance=ExtResource( 7 )]
visible = false