Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
BIN
game/rooms/desk/bg.jpg
Executable file
|
After Width: | Height: | Size: 345 KiB |
34
game/rooms/desk/bg.jpg.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
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importer="texture"
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type="StreamTexture"
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|
||||
[deps]
|
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|
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source_file="res://game/rooms/desk/bg.jpg"
|
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stream=false
|
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size_limit=0
|
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detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/depth.png
Executable file
|
After Width: | Height: | Size: 3.9 MiB |
34
game/rooms/desk/depth.png.import
Normal file
@@ -0,0 +1,34 @@
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[remap]
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[deps]
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flags/anisotropic=false
|
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flags/srgb=2
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/HDR_as_SRGB=false
|
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process/invert_color=false
|
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stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/desk.png
Executable file
|
After Width: | Height: | Size: 74 KiB |
34
game/rooms/desk/desk.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
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|
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importer="texture"
|
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type="StreamTexture"
|
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path="res://.import/desk.png-3e7a06cea8b1de679348c692b6cf0d92.stex"
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metadata={
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"vram_texture": false
|
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}
|
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|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/desk.png"
|
||||
dest_files=[ "res://.import/desk.png-3e7a06cea8b1de679348c692b6cf0d92.stex" ]
|
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[params]
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|
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flags/srgb=2
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
2
game/rooms/desk/esc/frame.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:look_at
|
||||
say player "Creepy."
|
||||
2
game/rooms/desk/esc/statue.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:look_at
|
||||
say player "Some kind of... Roman bust?"
|
||||
BIN
game/rooms/desk/maskInvertAlpha.png
Executable file
|
After Width: | Height: | Size: 7.2 KiB |
34
game/rooms/desk/maskInvertAlpha.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/maskInvertAlpha.png-65d56d1d52e4f95a942ff10e1d3d1010.stex"
|
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metadata={
|
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/maskInvertAlpha.png"
|
||||
dest_files=[ "res://.import/maskInvertAlpha.png-65d56d1d52e4f95a942ff10e1d3d1010.stex" ]
|
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flags/mipmaps=false
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flags/anisotropic=false
|
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flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/maskInvertAlphaBgTransp.png
Executable file
|
After Width: | Height: | Size: 7.0 KiB |
34
game/rooms/desk/maskInvertAlphaBgTransp.png.import
Normal file
@@ -0,0 +1,34 @@
|
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[remap]
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|
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importer="texture"
|
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type="StreamTexture"
|
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path="res://.import/maskInvertAlphaBgTransp.png-b52a09c6a9464873445eeb2d3d917587.stex"
|
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metadata={
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"vram_texture": false
|
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}
|
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|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/maskInvertAlphaBgTransp.png"
|
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dest_files=[ "res://.import/maskInvertAlphaBgTransp.png-b52a09c6a9464873445eeb2d3d917587.stex" ]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
|
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flags/filter=true
|
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flags/mipmaps=false
|
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flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
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process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/maskInvertAlphaBlack.png
Executable file
|
After Width: | Height: | Size: 7.0 KiB |
34
game/rooms/desk/maskInvertAlphaBlack.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
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|
||||
importer="texture"
|
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type="StreamTexture"
|
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path="res://.import/maskInvertAlphaBlack.png-8ac7b82205e2fe94807ea647bc880b71.stex"
|
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metadata={
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/maskInvertAlphaBlack.png"
|
||||
dest_files=[ "res://.import/maskInvertAlphaBlack.png-8ac7b82205e2fe94807ea647bc880b71.stex" ]
|
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|
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
|
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flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/maskInvertAlpha_desk.png
Executable file
|
After Width: | Height: | Size: 6.4 KiB |
34
game/rooms/desk/maskInvertAlpha_desk.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
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|
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importer="texture"
|
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type="StreamTexture"
|
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path="res://.import/maskInvertAlpha_desk.png-7af79e3af637db25f511819e82ddc3d4.stex"
|
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metadata={
|
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/maskInvertAlpha_desk.png"
|
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dest_files=[ "res://.import/maskInvertAlpha_desk.png-7af79e3af637db25f511819e82ddc3d4.stex" ]
|
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|
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
|
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compress/hdr_mode=0
|
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compress/bptc_ldr=0
|
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compress/normal_map=0
|
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flags/repeat=0
|
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flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/maskInvertAlpha_table.png
Executable file
|
After Width: | Height: | Size: 6.6 KiB |
34
game/rooms/desk/maskInvertAlpha_table.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
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|
||||
importer="texture"
|
||||
type="StreamTexture"
|
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path="res://.import/maskInvertAlpha_table.png-ed9e2266d7cd867c794a2d8ace7ca633.stex"
|
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metadata={
|
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"vram_texture": false
|
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}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/maskInvertAlpha_table.png"
|
||||
dest_files=[ "res://.import/maskInvertAlpha_table.png-ed9e2266d7cd867c794a2d8ace7ca633.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
82
game/rooms/desk/room1.tscn
Normal file
@@ -0,0 +1,82 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://game/rooms/room1/bg.jpg" type="Texture" id=1]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2]
|
||||
[ext_resource path="res://game/rooms/room1/depth.png" type="Texture" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=6]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1023.73, 538.618, 1065.84, 538.618, 1124.56, 569.643, 1035.92, 578.507, 1021.52, 554.13, 863.067, 617.288, 864.175, 577.399, 935.089, 554.13, 338.967, 544.158, 917.36, 537.51, 533.981, 574.075, 1269.71, 664.934, 1271.93, 796.789, 59.7424, 797.898, 1138.97, 660.501, 535.089, 617.288 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ), PoolIntArray( 4, 3, 5, 6, 7 ), PoolIntArray( 8, 9, 7, 6, 10 ), PoolIntArray( 11, 12, 13, 14 ), PoolIntArray( 3, 14, 13, 5 ), PoolIntArray( 15, 5, 13 ), PoolIntArray( 15, 13, 8, 10 ) ]
|
||||
outlines = [ PoolVector2Array( 59.7424, 797.898, 338.967, 544.158, 917.36, 537.51, 935.089, 554.13, 1021.52, 554.13, 1023.73, 538.618, 1065.84, 538.618, 1124.56, 569.643, 1035.92, 578.507, 1138.97, 660.501, 1269.71, 664.934, 1271.93, 796.789 ), PoolVector2Array( 535.089, 617.288, 863.067, 617.288, 864.175, 577.399, 533.981, 574.075 ) ]
|
||||
|
||||
[node name="room1" type="Node2D"]
|
||||
|
||||
[node name="ESCBackground" type="TextureRect" parent="."]
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 800.0
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 3
|
||||
texture = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="ESCTerrain" type="Navigation2D" parent="."]
|
||||
script = ExtResource( 5 )
|
||||
scales = ExtResource( 4 )
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.5
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 0
|
||||
scale_min = 0.3
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="area" type="NavigationPolygonInstance" parent="ESCTerrain"]
|
||||
navpoly = SubResource( 1 )
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="statue" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 6 )
|
||||
label = "Statue"
|
||||
esc_script = "res://game/rooms/room1/esc/statue.esc"
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/statue"]
|
||||
polygon = PoolVector2Array( 970.546, 309.255, 951.709, 310.363, 938.413, 333.632, 934.421, 370.158, 938.413, 406.762, 1004.95, 407, 1008.22, 364.656, 999.354, 336.956, 990.373, 311.675 )
|
||||
|
||||
[node name="action_position" type="Position2D" parent="Hotspots/statue"]
|
||||
position = Vector2( 975.388, 568.636 )
|
||||
|
||||
[node name="frame" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 6 )
|
||||
label = "Frame"
|
||||
esc_script = "res://game/rooms/room1/esc/statue.esc"
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/frame"]
|
||||
position = Vector2( 278.877, -156.443 )
|
||||
polygon = PoolVector2Array( 936.229, 322.724, 930.788, 549.906, 997.446, 555.348, 996.085, 305.039 )
|
||||
|
||||
[node name="action_position" type="Position2D" parent="Hotspots/frame"]
|
||||
position = Vector2( 1025.72, 624.412 )
|
||||
|
||||
[node name="shelves" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 6 )
|
||||
label = "Frame"
|
||||
esc_script = "res://game/rooms/room1/esc/statue.esc"
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/shelves"]
|
||||
position = Vector2( 278.877, -156.443 )
|
||||
polygon = PoolVector2Array( -235.053, 315.922, -233.693, 933.532, 43.8235, 698.187, 42.4632, 385.301 )
|
||||
|
||||
[node name="action_position" type="Position2D" parent="Hotspots/shelves"]
|
||||
position = Vector2( 390.427, 604.006 )
|
||||
BIN
game/rooms/desk/spot.png
Executable file
|
After Width: | Height: | Size: 3.6 KiB |
34
game/rooms/desk/spot.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/spot.png-2a0d0627ef965975f9fd24b0d5dc2047.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/spot.png"
|
||||
dest_files=[ "res://.import/spot.png-2a0d0627ef965975f9fd24b0d5dc2047.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/desk/table.png
Executable file
|
After Width: | Height: | Size: 63 KiB |
34
game/rooms/desk/table.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/table.png-ebc0ba6ad031512024d0938ea7f0e908.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/desk/table.png"
|
||||
dest_files=[ "res://.import/table.png-ebc0ba6ad031512024d0938ea7f0e908.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
24
game/rooms/room1/background.tscn
Normal file
@@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1289.0
|
||||
margin_bottom = 555.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1281.5, 668.894, 1281.5, 812.894, -4.3772, 811.004, -2.96295, 713.424 )
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 )
|
||||
|
||||
[node name="item" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
|
||||
2
game/rooms/room1/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room2/room2.tscn"
|
||||
3
game/rooms/room1/esc/right_platform.esc
Executable file
@@ -0,0 +1,3 @@
|
||||
:look
|
||||
say player "That's the other side."
|
||||
|
||||
10
game/rooms/room1/esc/room1.esc
Executable file
@@ -0,0 +1,10 @@
|
||||
:setup
|
||||
> [eq ESC_LAST_SCENE room2]
|
||||
teleport player r1_r_exit
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
13
game/rooms/room1/esc/wall_item.esc
Executable file
@@ -0,0 +1,13 @@
|
||||
:look
|
||||
> [! dialog_advance]
|
||||
say player "I don't know what that stuff is."
|
||||
set_global dialog_advance 1
|
||||
stop
|
||||
> [eq dialog_advance 1]
|
||||
say player "I REALLY don't know what that stuff is." dialog_box_inset
|
||||
set_global dialog_advance 2
|
||||
stop
|
||||
> [eq dialog_advance 2]
|
||||
say player "No, SERIOUSLY, I have no idea what that is!"
|
||||
say player "Please stop asking me that!"
|
||||
stop
|
||||
69
game/rooms/room1/room1.tscn
Normal file
@@ -0,0 +1,69 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://game/rooms/room1/walkable_area.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://game/rooms/room1/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
|
||||
[node name="room1" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
__meta__ = {
|
||||
"_edit_vertical_guides_": [ ]
|
||||
}
|
||||
global_id = "room1"
|
||||
esc_script = "res://game/rooms/room1/esc/room1.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="Label" type="Label" parent="background"]
|
||||
margin_left = 371.033
|
||||
margin_top = 214.057
|
||||
margin_right = 551.033
|
||||
margin_bottom = 245.057
|
||||
text = "Move : left click
|
||||
Fast move : double left click"
|
||||
|
||||
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
|
||||
scales = null
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.5
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 1
|
||||
scale_min = 0.3
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="r_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r1_r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room1/esc/right_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1225.47, 353.99 )
|
||||
|
||||
[node name="item" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r1_item"
|
||||
esc_script = "res://game/rooms/room1/esc/wall_item.esc"
|
||||
tooltip_name = "Item on the wall"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item"]
|
||||
polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/item"]
|
||||
position = Vector2( 671.798, 373.035 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
18
game/rooms/room1/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
50
game/rooms/room2/background.tscn
Normal file
@@ -0,0 +1,50 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/rooms/room2/bridge.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1298.0
|
||||
margin_bottom = 559.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 499.081, 611.601, 456.654, 806.761, -4.3772, 811.004, -2.96295, 713.424 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 1.85498, 387.294, 87.755, 339.775, 87.5463, 649.784 )
|
||||
|
||||
[node name="r_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( 859.704, 802.519, 815.717, 612.674, 1172.24, 617.258, 1288.21, 675.24, 1293.86, 815.247, 861.118, 808.176 )
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1184.97, 628.571 )
|
||||
|
||||
[node name="button_left" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266.591 )
|
||||
points = PoolVector2Array( 322.305, 390.985, 322.305, 439.068, 368.698, 440.037, 368.974, 392.399, 319.028, 391.549 )
|
||||
|
||||
[node name="Polygon2D" type="Polygon2D" parent="button_left"]
|
||||
visible = false
|
||||
polygon = PoolVector2Array( 343.993, 396.767, 323.298, 415.689, 344.585, 438.158, 365.872, 417.463 )
|
||||
|
||||
[node name="button_right" type="Line2D" parent="."]
|
||||
position = Vector2( 627.193, -266.591 )
|
||||
points = PoolVector2Array( 322.305, 390.985, 322.305, 439.068, 368.698, 440.037, 368.974, 392.399, 319.028, 391.549 )
|
||||
|
||||
[node name="Polygon2D" type="Polygon2D" parent="button_right"]
|
||||
visible = false
|
||||
polygon = PoolVector2Array( 343.993, 396.767, 323.298, 415.689, 344.585, 438.158, 365.872, 417.463 )
|
||||
|
||||
[node name="bridge" parent="." instance=ExtResource( 2 )]
|
||||
player_orients_on_arrival = false
|
||||
|
||||
[editable path="bridge"]
|
||||
52
game/rooms/room2/bridge.tscn
Normal file
@@ -0,0 +1,52 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="Animation" id=1]
|
||||
resource_name = "bridge_close"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 1.41716, -160.142 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "bridge_open"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1.417, -160.142 ), Vector2( 0, 0 ) ]
|
||||
}
|
||||
|
||||
[node name="bridge" type="Sprite"]
|
||||
script = ExtResource( 1 )
|
||||
global_id = "r2_bridge"
|
||||
is_interactive = false
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="bridge_lines" type="Line2D" parent="."]
|
||||
position = Vector2( -2.36194, -105.8 )
|
||||
points = PoolVector2Array( 496.624, 640.806, 823.362, 644.635, 856.546, 776.097, 468.544, 773.544, 493.688, 640.283 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/bridge_close = SubResource( 1 )
|
||||
anims/bridge_open = SubResource( 2 )
|
||||
|
||||
[node name="area" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="area"]
|
||||
polygon = PoolVector2Array( 493.501, 532.894, 463.501, 670.894, 861.501, 670.894, 823.501, 530.894 )
|
||||
27
game/rooms/room2/esc/button.esc
Executable file
@@ -0,0 +1,27 @@
|
||||
:look
|
||||
say player "That button must activate the bridge."
|
||||
|
||||
:push
|
||||
say player "I must USE this."
|
||||
say r2_button "Bzzt, indeed."
|
||||
say player "AH! A talking button."
|
||||
say r2_button "I am not a button, I am a mighty AI."
|
||||
say player "What?"
|
||||
say r2_button "I am intelligent, like you."
|
||||
say r2_button "Or, like you think you are, apparently..."
|
||||
say player "Hey!"
|
||||
|
||||
:use
|
||||
> [r2_bridge_closed]
|
||||
set_state r2_bridge bridge_open
|
||||
enable_terrain bridge_open
|
||||
set_global r2_bridge_closed false
|
||||
#set_interactive r2_right_platform true
|
||||
stop
|
||||
> [!r2_bridge_closed]
|
||||
set_state r2_bridge bridge_close
|
||||
enable_terrain bridge_closed
|
||||
set_global r2_bridge_closed true
|
||||
set_interactive r2_right_platform false
|
||||
set_interactive r2_bridge false
|
||||
stop
|
||||
2
game/rooms/room2/esc/left_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room1/room1.tscn"
|
||||
2
game/rooms/room2/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room3/room3.tscn"
|
||||
3
game/rooms/room2/esc/right_platform.esc
Executable file
@@ -0,0 +1,3 @@
|
||||
:look
|
||||
say player "That's the other side."
|
||||
|
||||
44
game/rooms/room2/esc/room2_bridge.esc
Executable file
@@ -0,0 +1,44 @@
|
||||
# THIS ROOMS FEATURES AN OPEN BRIDGE WITH A BUTTON TO USE IN ORDER TO OPEN
|
||||
|
||||
|
||||
:setup
|
||||
|
||||
> [r2_bridge_closed]
|
||||
# Make set_state IMMEDIATE to reach the final frame immediately
|
||||
set_state r2_bridge bridge_close true
|
||||
enable_terrain bridge_closed
|
||||
set_interactive r2_right_platform false
|
||||
|
||||
> [eq ESC_LAST_SCENE room1]
|
||||
teleport player r2_l_exit
|
||||
# Set player look left
|
||||
set_angle player 180
|
||||
stop
|
||||
> [eq ESC_LAST_SCENE room3]
|
||||
teleport player r2_r_exit
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
|
||||
# Activate bridge, else player is stuck
|
||||
#set_state r2_bridge bridge_close
|
||||
#enable_terrain bridge_closed
|
||||
#set_global r2_bridge_closed true
|
||||
set_interactive r2_right_platform false
|
||||
#set_interactive r2_bridge false
|
||||
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
#teleport player player_start
|
||||
|
||||
|
||||
|
||||
# DEBUG
|
||||
#set_state r2_bridge bridge_close
|
||||
#enable_terrain bridge_closed
|
||||
#set_global bridge_closed true
|
||||
#set_interactive r2_right_platform false
|
||||
## /DEBUG
|
||||
|
||||
118
game/rooms/room2/room2.tscn
Normal file
@@ -0,0 +1,118 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://game/rooms/room2/walkable_area.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://game/rooms/room2/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 28.6442, 23.5021 )
|
||||
|
||||
[node name="room2" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
global_id = "room2"
|
||||
esc_script = "res://game/rooms/room2/esc/room2_bridge.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
|
||||
scales = null
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.5
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 1
|
||||
scale_min = 0.3
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="r_platform" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r2_right_platform"
|
||||
esc_script = "res://game/rooms/room2/esc/right_platform.esc"
|
||||
interaction_direction = 3
|
||||
tooltip_name = "Right platform"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
|
||||
polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
|
||||
|
||||
[node name="action_pos" type="Position2D" parent="Hotspots/r_platform"]
|
||||
position = Vector2( 430.893, 451.052 )
|
||||
|
||||
[node name="r_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r2_r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room2/esc/right_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1225.47, 353.99 )
|
||||
|
||||
[node name="l_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r2_l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room2/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||
polygon = PoolVector2Array( -1.37926, 443.158, 7.96461, 122.796, 84.0504, 77.4118, 88.055, 377.751 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
|
||||
position = Vector2( 52.1462, 384.691 )
|
||||
|
||||
[node name="button_left" type="Sprite" parent="Hotspots"]
|
||||
script = ExtResource( 7 )
|
||||
global_id = "r2_button"
|
||||
esc_script = "res://game/rooms/room2/esc/button.esc"
|
||||
tooltip_name = "button"
|
||||
default_action = "use"
|
||||
dialog_color = Color( 0.219608, 0, 1, 1 )
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Hotspots/button_left"]
|
||||
position = Vector2( 346.507, 150.721 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/button_left/Area2D"]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="action_pos" type="Position2D" parent="Hotspots/button_left"]
|
||||
position = Vector2( 338.117, 370.025 )
|
||||
|
||||
[node name="dialog_position" type="Position2D" parent="Hotspots/button_left"]
|
||||
position = Vector2( 333.879, 84.4147 )
|
||||
|
||||
[node name="button_right" type="Sprite" parent="Hotspots"]
|
||||
position = Vector2( 624.705, 0 )
|
||||
script = ExtResource( 7 )
|
||||
global_id = "r2_button_right"
|
||||
esc_script = "res://game/rooms/room2/esc/button.esc"
|
||||
tooltip_name = "button"
|
||||
default_action = "use"
|
||||
dialog_color = Color( 0.219608, 0, 1, 1 )
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Hotspots/button_right"]
|
||||
position = Vector2( 346.507, 150.721 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/button_right/Area2D"]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="action_pos" type="Position2D" parent="Hotspots/button_right"]
|
||||
position = Vector2( 338.117, 370.025 )
|
||||
|
||||
[node name="dialog_position" type="Position2D" parent="Hotspots/button_right"]
|
||||
position = Vector2( 333.879, 84.4147 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
26
game/rooms/room2/walkable_area.tscn
Normal file
@@ -0,0 +1,26 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 129.634, 615.792, 488.56, 617.98, 454.637, 800.726, 2.69714, 805.103, 75.8943, 663.384, 3.79144, 707.712, 5.9538, 653.476, 63.1848, 626.267, 1284.99, 804.433, 868.119, 803.394, 828.615, 621.468, 1152.31, 619.946, 1181.97, 640.075, 1260.04, 615.231, 1282.91, 680.724, 1190.39, 590.281 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ), PoolIntArray( 4, 3, 5, 6, 7 ), PoolIntArray( 8, 9, 10, 11, 12 ), PoolIntArray( 13, 14, 8, 12, 15 ) ]
|
||||
outlines = [ PoolVector2Array( 3.79144, 707.712, 5.9538, 653.476, 63.1848, 626.267, 75.8943, 663.384, 129.634, 615.792, 488.56, 617.98, 454.637, 800.726, 2.69714, 805.103 ), PoolVector2Array( 828.615, 621.468, 868.119, 803.394, 1284.99, 804.433, 1282.91, 680.724, 1260.04, 615.231, 1190.39, 590.281, 1181.97, 640.075, 1152.31, 619.946 ) ]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=2]
|
||||
vertices = PoolVector2Array( 837.638, 649.714, 832.166, 621.263, 1171.4, 624.546, 863.901, 768.992, 129.634, 615.792, 488.56, 617.98, 484.183, 645.337, 462.297, 766.803, 454.637, 800.726, 85.8629, 647.526, 1265.5, 615.792, 1281.92, 680.354, 1290.67, 816.046, 877.032, 800.726, 2.69714, 805.103, 3.79144, 707.712, 13.64, 663.94, 55.2229, 643.149, 1199.85, 607.037 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7, 8, 9 ), PoolIntArray( 10, 11, 12, 13, 3, 2 ), PoolIntArray( 8, 14, 15, 16, 17, 9 ), PoolIntArray( 3, 7, 6, 0 ), PoolIntArray( 10, 2, 18 ) ]
|
||||
outlines = [ PoolVector2Array( 3.79144, 707.712, 13.64, 663.94, 55.2229, 643.149, 85.8629, 647.526, 129.634, 615.792, 488.56, 617.98, 484.183, 645.337, 837.638, 649.714, 832.166, 621.263, 1171.4, 624.546, 1199.85, 607.037, 1265.5, 615.792, 1281.92, 680.354, 1290.67, 816.046, 877.032, 800.726, 863.901, 768.992, 462.297, 766.803, 454.637, 800.726, 2.69714, 805.103 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="bridge_open" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
|
||||
[node name="bridge_closed" type="NavigationPolygonInstance" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0, -269.266 )
|
||||
navpoly = SubResource( 2 )
|
||||
enabled = false
|
||||
134
game/rooms/room3/background.tscn
Normal file
@@ -0,0 +1,134 @@
|
||||
[gd_scene load_steps=12 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/rooms/room2/bridge.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://game/rooms/room3/smoke.png" type="Texture" id=3]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=4]
|
||||
|
||||
[sub_resource type="Gradient" id=1]
|
||||
offsets = PoolRealArray( 0, 0.830189 )
|
||||
colors = PoolColorArray( 1, 1, 1, 1, 0.353516, 0.353516, 0.353516, 1 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=2]
|
||||
gradient = SubResource( 1 )
|
||||
|
||||
[sub_resource type="Curve" id=3]
|
||||
_data = [ Vector2( 0, 0.0886364 ), 0.0, 0.0, 0, 0, Vector2( 0.612766, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.770213, 0.95 ), -1.55372, -1.55372, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=4]
|
||||
curve = SubResource( 3 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=5]
|
||||
lifetime_randomness = 0.2
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 1.0
|
||||
flag_disable_z = true
|
||||
gravity = Vector3( 0, -9.81, 0 )
|
||||
angular_velocity = 14.47
|
||||
orbit_velocity = 0.0
|
||||
orbit_velocity_random = 1.0
|
||||
radial_accel = 3.97
|
||||
radial_accel_random = 0.63
|
||||
angle = 160.0
|
||||
angle_random = 1.0
|
||||
scale = 0.5
|
||||
scale_random = 0.45
|
||||
scale_curve = SubResource( 4 )
|
||||
color_ramp = SubResource( 2 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "button_broken"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Particles2D:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=7]
|
||||
resource_name = "button_repaired"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Particles2D:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1300.0
|
||||
margin_bottom = 561.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 499.081, 611.601, 456.654, 806.761, -4.3772, 811.004, -2.96295, 713.424 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 1.85498, 387.294, 87.755, 339.775, 87.5463, 649.784 )
|
||||
|
||||
[node name="r_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( 859.704, 802.519, 815.717, 612.674, 1172.24, 617.258, 1288.21, 675.24, 1293.86, 815.247, 861.118, 808.176 )
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1184.97, 628.571 )
|
||||
|
||||
[node name="bridge" parent="." instance=ExtResource( 2 )]
|
||||
global_id = "r3_bridge"
|
||||
|
||||
[node name="button" type="Sprite" parent="."]
|
||||
script = ExtResource( 4 )
|
||||
global_id = "r3_button"
|
||||
esc_script = "res://game/rooms/room3/esc/button.esc"
|
||||
tooltip_name = "button"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="lines" type="Line2D" parent="button"]
|
||||
position = Vector2( 0, -266.591 )
|
||||
points = PoolVector2Array( 322.305, 390.985, 322.305, 439.068, 368.698, 440.037, 368.974, 392.399, 319.028, 391.549 )
|
||||
|
||||
[node name="Polygon2D" type="Polygon2D" parent="button/lines"]
|
||||
visible = false
|
||||
polygon = PoolVector2Array( 343.993, 396.767, 323.298, 415.689, 344.585, 438.158, 365.872, 417.463 )
|
||||
|
||||
[node name="Particles2D" type="Particles2D" parent="button"]
|
||||
position = Vector2( 344.768, 142.144 )
|
||||
amount = 16
|
||||
lifetime = 4.0
|
||||
preprocess = 1.99
|
||||
speed_scale = 1.39
|
||||
process_material = SubResource( 5 )
|
||||
texture = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="button"]
|
||||
anims/button_broken = SubResource( 6 )
|
||||
anims/button_repaired = SubResource( 7 )
|
||||
|
||||
[node name="interact_pos" type="Position2D" parent="button"]
|
||||
position = Vector2( 347.767, 378.011 )
|
||||
|
||||
[node name="area" type="Area2D" parent="button"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="button/area"]
|
||||
polygon = PoolVector2Array( 319.633, 122.126, 320.427, 177.685, 371.224, 176.098, 372.811, 121.332 )
|
||||
53
game/rooms/room3/button.tscn
Normal file
@@ -0,0 +1,53 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 28.6442, 23.5021 )
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "button_broken"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("../../background/button/Particles2D:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "button_repaired"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("../../background/button/Particles2D:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
|
||||
[node name="button" type="Area2D"]
|
||||
position = Vector2( 346.18, 151.013 )
|
||||
script = ExtResource( 1 )
|
||||
global_id = "button"
|
||||
esc_script = "res://game/rooms/room3/esc/button.esc"
|
||||
tooltip_name = "Button"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="."]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/button_broken = SubResource( 2 )
|
||||
anims/button_repaired = SubResource( 3 )
|
||||
41
game/rooms/room3/esc/button.esc
Executable file
@@ -0,0 +1,41 @@
|
||||
:look
|
||||
say player "That button must activate the bridge, but it is broken." [button_broken]
|
||||
say player "It should work now." [!button_broken]
|
||||
|
||||
:push
|
||||
say player "I must USE this."
|
||||
|
||||
:use
|
||||
> [!button_broken, !r3_bridge_closed]
|
||||
set_state r3_bridge bridge_close
|
||||
enable_terrain bridge_closed
|
||||
set_global r3_bridge_closed true
|
||||
set_interactive r3_right_platform false
|
||||
stop
|
||||
|
||||
> [!button_broken, r3_bridge_closed]
|
||||
set_state r3_bridge bridge_open
|
||||
enable_terrain bridge_open
|
||||
set_global r3_bridge_closed false
|
||||
set_interactive r3_right_platform true
|
||||
stop
|
||||
|
||||
> [button_broken]
|
||||
say player "The button is broken!"
|
||||
stop
|
||||
|
||||
:talk
|
||||
> [button_broken]
|
||||
say player "Please, will you repair yourself?"
|
||||
wait 2
|
||||
set_state r3_button button_repaired
|
||||
set_global button_broken false
|
||||
wait 2
|
||||
say player "Oh, it worked!"
|
||||
stop
|
||||
> [!button_broken]
|
||||
say player "I should not talk to it again. It could break itself back."
|
||||
|
||||
|
||||
:arrived
|
||||
say player "I am there!"
|
||||
2
game/rooms/room3/esc/left_exit.esc
Normal file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room2/room2.tscn"
|
||||
2
game/rooms/room3/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room4/room4.tscn"
|
||||
5
game/rooms/room3/esc/right_platform.esc
Executable file
@@ -0,0 +1,5 @@
|
||||
:look
|
||||
say player "That's the other side."
|
||||
|
||||
:arrived
|
||||
say player "I can't reach it."
|
||||
35
game/rooms/room3/esc/room3_bridge.esc
Normal file
@@ -0,0 +1,35 @@
|
||||
# THIS ROOMS FEATURES AN OPEN BRIDGE WITH A ***BROKEN*** BUTTON TO USE IN ORDER TO OPEN
|
||||
|
||||
:setup
|
||||
|
||||
> [r3_bridge_closed]
|
||||
# Make set_state IMMEDIATE to reach the final frame immediately
|
||||
set_state r3_bridge bridge_close true
|
||||
enable_terrain bridge_closed
|
||||
set_interactive r3_right_platform false
|
||||
|
||||
> [eq ESC_LAST_SCENE room2]
|
||||
teleport player r3_l_exit
|
||||
# Set player look right
|
||||
set_angle player 180
|
||||
stop
|
||||
> [eq ESC_LAST_SCENE room4]
|
||||
teleport player r3_r_exit
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
:ready
|
||||
set_global bridge_closed false
|
||||
set_global button_broken true
|
||||
|
||||
# DEBUG
|
||||
#set_state r3_bridge bridge_close
|
||||
#enable_terrain bridge_closed
|
||||
#set_global bridge_closed true
|
||||
#set_interactive r3_right_platform false
|
||||
## /DEBUG
|
||||
|
||||
81
game/rooms/room3/room3.tscn
Normal file
@@ -0,0 +1,81 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://game/rooms/room3/walkable_area.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://game/rooms/room3/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
|
||||
[node name="room3" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
global_id = "room3"
|
||||
esc_script = "res://game/rooms/room3/esc/room3_bridge.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
|
||||
scales = null
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.5
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 1
|
||||
scale_min = 0.3
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="r_platform" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
global_id = "r3_right_platform"
|
||||
esc_script = "res://game/rooms/room3/esc/right_platform.esc"
|
||||
tooltip_name = "Right platform"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
|
||||
polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_platform"]
|
||||
position = Vector2( 430.893, 451.052 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="r_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r3_r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room3/esc/right_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1225.47, 353.99 )
|
||||
|
||||
[node name="l_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r3_l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room3/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||
polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422, 88.0545, 376.416 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
|
||||
position = Vector2( 44.1375, 384.691 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 63.3074, 444.653 )
|
||||
BIN
game/rooms/room3/smoke.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
34
game/rooms/room3/smoke.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/smoke.png-965262514fb8ca3a9976c9f3fd836bb3.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room3/smoke.png"
|
||||
dest_files=[ "res://.import/smoke.png-965262514fb8ca3a9976c9f3fd836bb3.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
26
game/rooms/room3/walkable_area.tscn
Normal file
@@ -0,0 +1,26 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 129.634, 615.792, 488.56, 617.98, 454.637, 800.726, 2.69714, 805.103, 75.8943, 663.384, 3.79144, 707.712, 5.9538, 653.476, 63.1848, 626.267, 1284.99, 804.433, 868.119, 803.394, 828.615, 621.468, 1152.31, 619.946, 1181.97, 640.075, 1260.04, 615.231, 1282.91, 680.724, 1190.39, 590.281 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ), PoolIntArray( 4, 3, 5, 6, 7 ), PoolIntArray( 8, 9, 10, 11, 12 ), PoolIntArray( 13, 14, 8, 12, 15 ) ]
|
||||
outlines = [ PoolVector2Array( 3.79144, 707.712, 5.9538, 653.476, 63.1848, 626.267, 75.8943, 663.384, 129.634, 615.792, 488.56, 617.98, 454.637, 800.726, 2.69714, 805.103 ), PoolVector2Array( 828.615, 621.468, 868.119, 803.394, 1284.99, 804.433, 1282.91, 680.724, 1260.04, 615.231, 1190.39, 590.281, 1181.97, 640.075, 1152.31, 619.946 ) ]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=2]
|
||||
vertices = PoolVector2Array( 837.638, 649.714, 832.166, 621.263, 1171.4, 624.546, 863.901, 768.992, 129.634, 615.792, 488.56, 617.98, 484.183, 645.337, 462.297, 766.803, 454.637, 800.726, 85.8629, 647.526, 1265.5, 615.792, 1281.92, 680.354, 1290.67, 816.046, 877.032, 800.726, 2.69714, 805.103, 3.79144, 707.712, 13.64, 663.94, 55.2229, 643.149, 1199.85, 607.037 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7, 8, 9 ), PoolIntArray( 10, 11, 12, 13, 3, 2 ), PoolIntArray( 8, 14, 15, 16, 17, 9 ), PoolIntArray( 3, 7, 6, 0 ), PoolIntArray( 10, 2, 18 ) ]
|
||||
outlines = [ PoolVector2Array( 3.79144, 707.712, 13.64, 663.94, 55.2229, 643.149, 85.8629, 647.526, 129.634, 615.792, 488.56, 617.98, 484.183, 645.337, 837.638, 649.714, 832.166, 621.263, 1171.4, 624.546, 1199.85, 607.037, 1265.5, 615.792, 1281.92, 680.354, 1290.67, 816.046, 877.032, 800.726, 863.901, 768.992, 462.297, 766.803, 454.637, 800.726, 2.69714, 805.103 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="bridge_open" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
|
||||
[node name="bridge_closed" type="NavigationPolygonInstance" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0, -269.266 )
|
||||
navpoly = SubResource( 2 )
|
||||
enabled = false
|
||||
BIN
game/rooms/room4/assets/background.png
Normal file
|
After Width: | Height: | Size: 488 KiB |
34
game/rooms/room4/assets/background.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background.png-e685c4c8afaea1f171a24d7c28e56420.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room4/assets/background.png"
|
||||
dest_files=[ "res://.import/background.png-e685c4c8afaea1f171a24d7c28e56420.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room4/assets/background_and_depth.xcf
Normal file
BIN
game/rooms/room4/assets/background_reduced.png
Normal file
|
After Width: | Height: | Size: 249 KiB |
34
game/rooms/room4/assets/background_reduced.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_reduced.png-d06bc07d5666bd3e56ce6d2577340fd7.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room4/assets/background_reduced.png"
|
||||
dest_files=[ "res://.import/background_reduced.png-d06bc07d5666bd3e56ce6d2577340fd7.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room4/assets/depth.png
Normal file
|
After Width: | Height: | Size: 477 KiB |
34
game/rooms/room4/assets/depth.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/depth.png-068a7958845f7df3ef06759b3e7c91f2.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room4/assets/depth.png"
|
||||
dest_files=[ "res://.import/depth.png-068a7958845f7df3ef06759b3e7c91f2.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room4/assets/depth_reduced.png
Normal file
|
After Width: | Height: | Size: 202 KiB |
34
game/rooms/room4/assets/depth_reduced.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/depth_reduced.png-503513b9a025604d6025aa5f62eeb517.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room4/assets/depth_reduced.png"
|
||||
dest_files=[ "res://.import/depth_reduced.png-503513b9a025604d6025aa5f62eeb517.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
24
game/rooms/room4/background.tscn
Normal file
@@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
mouse_filter = 0
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1281.5, 668.894, 1281.5, 812.894, -4.3772, 811.004, -2.96295, 713.424 )
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 )
|
||||
|
||||
[node name="item" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
|
||||
2
game/rooms/room4/esc/left_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room3/room3.tscn"
|
||||
2
game/rooms/room4/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room5/room5.tscn"
|
||||
3
game/rooms/room4/esc/right_platform.esc
Executable file
@@ -0,0 +1,3 @@
|
||||
:look
|
||||
say player "That's the other side."
|
||||
|
||||
19
game/rooms/room4/esc/room4.esc
Executable file
@@ -0,0 +1,19 @@
|
||||
:setup
|
||||
> [eq ESC_LAST_SCENE room3]
|
||||
teleport player l_exit
|
||||
# Set player look right
|
||||
set_angle player 180
|
||||
stop
|
||||
> [eq ESC_LAST_SCENE room5]
|
||||
teleport player r_exit
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
teleport player player_start
|
||||
#walk player r_exit
|
||||
|
||||
|
||||
110
game/rooms/room4/room4.tscn
Normal file
@@ -0,0 +1,110 @@
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
[ext_resource path="res://game/rooms/room4/assets/background.png" type="Texture" id=7]
|
||||
[ext_resource path="res://game/rooms/room4/assets/depth_reduced.png" type="Texture" id=8]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1564.36, 574.459, 1576.02, 540.556, 1634.29, 568.102, 1624.42, 800.399, 1536.87, 579.274, 1012.68, 786.929, 1197.79, 675.666, 908.294, 488.354, 996.968, 451.313, 600.739, 456.925, 673.699, 490.599, 371.757, 688.152, 542.371, 788.052, 2.46706, 794.786, 11.4468, 698.255, 189.918, 682.54, 127.06, 573.661, 23.7938, 614.07, 42.8757, 527.64, 125.938, 536.62 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 0, 3, 5, 6 ), PoolIntArray( 6, 5, 7, 8 ), PoolIntArray( 9, 8, 7, 10 ), PoolIntArray( 11, 12, 13, 14, 15 ), PoolIntArray( 9, 10, 12, 11 ), PoolIntArray( 16, 15, 14, 17, 18 ), PoolIntArray( 16, 18, 19 ) ]
|
||||
outlines = [ PoolVector2Array( 11.4468, 698.255, 23.7938, 614.07, 42.8757, 527.64, 125.938, 536.62, 127.06, 573.661, 189.918, 682.54, 371.757, 688.152, 600.739, 456.925, 996.968, 451.313, 1197.79, 675.666, 1536.87, 579.274, 1564.36, 574.459, 1576.02, 540.556, 1634.29, 568.102, 1624.42, 800.399, 1012.68, 786.929, 908.294, 488.354, 673.699, 490.599, 542.371, 788.052, 2.46706, 794.786 ) ]
|
||||
|
||||
[node name="room4" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
global_id = "room4"
|
||||
esc_script = "res://game/rooms/room4/esc/room4.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" type="TextureRect" parent="."]
|
||||
margin_left = 0.943848
|
||||
margin_right = 2398.94
|
||||
margin_bottom = 549.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
esc_script = ""
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="background"]
|
||||
scale = Vector2( 0.692794, 0.692794 )
|
||||
texture = ExtResource( 7 )
|
||||
centered = false
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="background"]
|
||||
visible = false
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( 80.1882, 575.221, 161.613, 664.655, 472.392, 662.45, 685.125, 526.838, 860.996, 526.838, 1114.43, 647.617, 2242.97, 610.492, 2385.84, 672.401, 2389.93, 804.937, 1000, 795.942, 805.904, 564.979, 733.86, 562.86, 580.457, 806.537, -4.3772, 811.004, 4.10239, 576.556, 78.8534, 576.556 )
|
||||
|
||||
[node name="r_door" type="Line2D" parent="background"]
|
||||
visible = false
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 2252.91, 610.733, 2251.32, 332.938, 2384.66, 386.909, 2386.25, 674.229, 2254.5, 615.495 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="background"]
|
||||
visible = false
|
||||
points = PoolVector2Array( 6.10242, 307.886, 2.0979, 129.017, 84.858, 129.017, 84.858, 311.89, 4.76758, 307.886 )
|
||||
|
||||
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||
script = ExtResource( 1 )
|
||||
scales = ExtResource( 8 )
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.8
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 0
|
||||
scale_min = 0.4
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||
visible = false
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 697.275, 203.998 )
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
position = Vector2( 0.943848, 0 )
|
||||
|
||||
[node name="r_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room4/esc/right_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 84.5736, 279.703 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||
polygon = PoolVector2Array( 1567.92, 294.848, 1573.21, 92.4902, 1651.61, 127.452, 1654.79, 343.583 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1611.46, 301.017 )
|
||||
|
||||
[node name="l_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room4/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 84.5736, 279.703 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||
polygon = PoolVector2Array( 26.3979, 288.491, 27.4573, 70.2414, 147.177, 74.4792, 151.415, 293.788 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
|
||||
position = Vector2( 83.6298, 279.703 )
|
||||
18
game/rooms/room4/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
27
game/rooms/room5/background.tscn
Normal file
@@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1289.0
|
||||
margin_bottom = 555.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1271.64, 671.735, 1188.64, 624.843 )
|
||||
2
game/rooms/room5/esc/left_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room4/room4.tscn"
|
||||
2
game/rooms/room5/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room6/room6.tscn"
|
||||
23
game/rooms/room5/esc/room5.esc
Executable file
@@ -0,0 +1,23 @@
|
||||
:setup
|
||||
> [eq ESC_LAST_SCENE room4]
|
||||
teleport player r5_l_exit
|
||||
# Set player look right
|
||||
set_angle player 180
|
||||
stop
|
||||
> [eq ESC_LAST_SCENE room6]
|
||||
teleport player r5_r_exit
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
:ready
|
||||
#walk player r5_wrench
|
||||
#set_global i/r5_wrench true
|
||||
#set_active r5_wrench false
|
||||
#set_global i/r5_pen true
|
||||
#set_active r5_pen false
|
||||
#set_global i/r5_empty_sheet true
|
||||
#set_active r5_empty_sheet false
|
||||
14
game/rooms/room5/esc/wall_item.esc
Executable file
@@ -0,0 +1,14 @@
|
||||
:look
|
||||
> [! dialog_advance]
|
||||
say player "I don't know what that stuff is."
|
||||
set_global dialog_advance 1
|
||||
stop
|
||||
> [eq dialog_advance 1]
|
||||
say player "I REALLY don't know what that stuff is."
|
||||
set_global dialog_advance 2
|
||||
stop
|
||||
> [eq dialog_advance 2]
|
||||
say player "No, SERIOUSLY, I have no idea what that is!"
|
||||
say player "Please stop asking me that!"
|
||||
stop
|
||||
|
||||
BIN
game/rooms/room5/items/empty_sheet.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
34
game/rooms/room5/items/empty_sheet.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/empty_sheet.png-813558ed5dff2311f54fddefecca858f.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room5/items/empty_sheet.png"
|
||||
dest_files=[ "res://.import/empty_sheet.png-813558ed5dff2311f54fddefecca858f.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room5/items/filled_sheet.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
34
game/rooms/room5/items/filled_sheet.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/filled_sheet.png-032e8e1e7d1157ad603f97190a08cc80.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room5/items/filled_sheet.png"
|
||||
dest_files=[ "res://.import/filled_sheet.png-032e8e1e7d1157ad603f97190a08cc80.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room5/items/pen.png
Normal file
|
After Width: | Height: | Size: 918 B |
34
game/rooms/room5/items/pen.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/pen.png-d9e594f56a5c8cfe7922f0a481266caf.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room5/items/pen.png"
|
||||
dest_files=[ "res://.import/pen.png-d9e594f56a5c8cfe7922f0a481266caf.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
game/rooms/room5/items/wrench.png
Normal file
|
After Width: | Height: | Size: 857 B |
34
game/rooms/room5/items/wrench.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/wrench.png-d9921fc62da243552d6e7f1f43bde55e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://game/rooms/room5/items/wrench.png"
|
||||
dest_files=[ "res://.import/wrench.png-d9921fc62da243552d6e7f1f43bde55e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
172
game/rooms/room5/room5.tscn
Normal file
@@ -0,0 +1,172 @@
|
||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/rooms/room5/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
|
||||
[ext_resource path="res://game/items/escitems/wrench_escitem.tscn" type="PackedScene" id=8]
|
||||
[ext_resource path="res://game/items/escitems/empty_sheet_escitem.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://game/items/escitems/pen_escitem.tscn" type="PackedScene" id=10]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "state_round"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Line2D:points")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ PoolVector2Array( 556, 496.828, 543, 476.828, 532, 438.828, 543, 411.828, 560, 384.828, 590, 363.828, 617, 357.828, 655, 367.828, 684, 386.828, 695, 411.828, 701.536, 444.836, 698, 481.828, 683, 499.828, 658, 515.828, 619.997, 526.348, 584, 515.828, 558, 497.828 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "state_square"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Line2D:points")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ PoolVector2Array( 531, 527.828, 532, 483.828, 532.586, 445.745, 533.262, 401.771, 534, 353.828, 575.992, 355.093, 617.954, 356.357, 660.945, 357.652, 700, 358.828, 700.786, 402.832, 701.536, 444.836, 702.286, 486.841, 703, 526.828, 659.007, 526.574, 619.997, 526.348, 574.998, 526.088, 530, 525.828 ) ]
|
||||
}
|
||||
|
||||
[node name="room5" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
__meta__ = {
|
||||
"_edit_vertical_guides_": [ ]
|
||||
}
|
||||
global_id = "room5"
|
||||
esc_script = "res://game/rooms/room5/esc/room5.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="pickup_use_on_bg" type="Line2D" parent="background"]
|
||||
points = PoolVector2Array( 99.3224, 482.72, 172.739, 399.96, 402.331, 399.96, 387.648, 484.055, 100.657, 482.72 )
|
||||
|
||||
[node name="Label" type="Label" parent="background/pickup_use_on_bg"]
|
||||
margin_left = 142.828
|
||||
margin_top = 492.556
|
||||
margin_right = 366.828
|
||||
margin_bottom = 506.556
|
||||
text = "Pickup & use on background object"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="pickup_combine" type="Line2D" parent="background"]
|
||||
position = Vector2( 722.148, 0 )
|
||||
points = PoolVector2Array( 124.684, 481.385, 105.997, 402.63, 402.331, 399.96, 455.724, 484.055, 122.015, 482.72 )
|
||||
|
||||
[node name="Label" type="Label" parent="background/pickup_combine"]
|
||||
margin_left = 142.828
|
||||
margin_top = 492.556
|
||||
margin_right = 366.828
|
||||
margin_bottom = 506.556
|
||||
text = "Pickup & combine together in enventory
|
||||
Note: you can combine in both directions"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="l_door" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r5_l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room5/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 37.4521, 392.045 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
|
||||
position = Vector2( 37.4521, 392.045 )
|
||||
|
||||
[node name="r_door" type="Area2D" parent="Hotspots"]
|
||||
position = Vector2( -1, 0 )
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r5_r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room5/esc/right_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 1224.47, 353.99 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1225.47, 353.99 )
|
||||
|
||||
[node name="item_wall" type="Sprite" parent="Hotspots"]
|
||||
script = ExtResource( 7 )
|
||||
global_id = "r5_wall_item"
|
||||
esc_script = "res://game/rooms/room5/esc/wall_item.esc"
|
||||
tooltip_name = "Item on the wall"
|
||||
default_action = "look"
|
||||
combine_if_action_used_among = PoolStringArray( "use" )
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="Hotspots/item_wall"]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 531, 527.828, 532, 483.828, 532.586, 445.745, 533.262, 401.771, 534, 353.828, 575.992, 355.093, 617.954, 356.357, 660.945, 357.652, 700, 358.828, 700.786, 402.832, 701.536, 444.836, 702.286, 486.841, 703, 526.828, 659.007, 526.574, 619.997, 526.348, 574.998, 526.088, 530, 525.828 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Hotspots/item_wall"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item_wall/Area2D"]
|
||||
polygon = PoolVector2Array( 528, 85, 529, 264, 708, 263, 706, 85 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/item_wall"]
|
||||
position = Vector2( 657, 377 )
|
||||
|
||||
[node name="animation" type="AnimationPlayer" parent="Hotspots/item_wall"]
|
||||
anims/state_round = SubResource( 2 )
|
||||
anims/state_square = SubResource( 3 )
|
||||
|
||||
[node name="wrench" parent="Hotspots" instance=ExtResource( 8 )]
|
||||
position = Vector2( 257.269, 435.892 )
|
||||
|
||||
[node name="pen" parent="Hotspots" instance=ExtResource( 10 )]
|
||||
position = Vector2( 909.908, 443.451 )
|
||||
|
||||
[node name="empty_sheet" parent="Hotspots" instance=ExtResource( 9 )]
|
||||
position = Vector2( 1059.84, 440.932 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
18
game/rooms/room5/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
27
game/rooms/room6/background.tscn
Normal file
@@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1289.0
|
||||
margin_bottom = 555.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1271.64, 671.735, 1188.64, 624.843 )
|
||||
38
game/rooms/room6/esc/character.esc
Executable file
@@ -0,0 +1,38 @@
|
||||
:look
|
||||
say player "He's looking a bit odd."
|
||||
|
||||
:pickup
|
||||
say player "I don't think he'd like that."
|
||||
|
||||
:talk
|
||||
> [!talked_once]
|
||||
say player "Uhm..."
|
||||
say character "Yeah?"
|
||||
set_global talked_once true
|
||||
|
||||
? option1 1000 option2 true
|
||||
- "What are you doing here?"
|
||||
say player "What are you doing here?"
|
||||
say character "I'm working! Can't you see that?"
|
||||
say character "My colleague is supposed to bring me an important report. And he's not coming!"
|
||||
?
|
||||
- "I'll bring you this report!"
|
||||
say player "I'll bring you this report!"
|
||||
say character "You will? Great!"
|
||||
say character "Now please hurry up so I can leave and have lunch."
|
||||
stop
|
||||
- "I've got better things to do."
|
||||
say player "I've got better things to do."
|
||||
say character "Eh! I'm not asking you anythin'!"
|
||||
stop
|
||||
|
||||
- "I'm selling these fine leather jackets."
|
||||
say player "I'm selling these fine leather jackets."
|
||||
say character "Go away, kid."
|
||||
stop
|
||||
|
||||
:give filled_sheet
|
||||
say character "Hey! That's perfect!"
|
||||
say character "I can finally got away from here!"
|
||||
walk character 1200,400
|
||||
set_angle character 45
|
||||
2
game/rooms/room6/esc/left_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room5/room5.tscn"
|
||||
21
game/rooms/room6/esc/r6_door.esc
Executable file
@@ -0,0 +1,21 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room7/room7.tscn" [r6_door_open]
|
||||
|
||||
:ready
|
||||
set_global r6_door_open false
|
||||
|
||||
:use
|
||||
> [!r6_door_open]
|
||||
set_state r6_door r_door_open
|
||||
set_global r6_door_open true
|
||||
stop
|
||||
> [r6_door_open]
|
||||
set_state r6_door r_door_close
|
||||
set_global r6_door_open false
|
||||
|
||||
|
||||
|
||||
:look
|
||||
say player "It's open." [r6_door_open]
|
||||
say player "It's closed." [!r6_door_open]
|
||||
|
||||
21
game/rooms/room6/esc/room6.esc
Executable file
@@ -0,0 +1,21 @@
|
||||
:setup
|
||||
> [eq ESC_LAST_SCENE room5]
|
||||
teleport player r6_l_exit
|
||||
# Set player look right
|
||||
set_angle player 180
|
||||
stop
|
||||
> [eq ESC_LAST_SCENE room7]
|
||||
teleport player r6_door
|
||||
# Set player look left
|
||||
set_angle player 270
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
:ready
|
||||
#set_global i/r5_pen true
|
||||
#set_active r5_pen false
|
||||
#set_global i/r5_empty_sheet true
|
||||
#set_active r5_empty_sheet false
|
||||
|
||||
185
game/rooms/room6/room6.tscn
Normal file
@@ -0,0 +1,185 @@
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/rooms/room6/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
[ext_resource path="res://game/characters/character/character.tscn" type="PackedScene" id=7]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "r_door_close"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("r_door_closed:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("r_door_opened:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath(".:is_exit")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "r_door_open"
|
||||
length = 0.3
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("r_door_closed:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("r_door_opened:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath(".:is_exit")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
|
||||
[node name="room6" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
__meta__ = {
|
||||
"_edit_vertical_guides_": [ ]
|
||||
}
|
||||
global_id = "room6"
|
||||
esc_script = "res://game/rooms/room6/esc/room6.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="l_exit" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r6_l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room6/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 37.4521, 392.045 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_exit"]
|
||||
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_exit"]
|
||||
position = Vector2( 37.4521, 392.045 )
|
||||
|
||||
[node name="r_door" type="Sprite" parent="Hotspots"]
|
||||
script = ExtResource( 5 )
|
||||
global_id = "r6_door"
|
||||
esc_script = "res://game/rooms/room6/esc/r6_door.esc"
|
||||
interaction_direction = 1
|
||||
tooltip_name = "Door"
|
||||
default_action = "open"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="r_door_closed" type="Polygon2D" parent="Hotspots/r_door"]
|
||||
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1273.9, 401.983, 1277.07, 89.2657 )
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="Hotspots/r_door/r_door_closed"]
|
||||
points = PoolVector2Array( 1265.23, 266.8, 1253.65, 276.6, 1252.76, 230.273, 1264.34, 233.837 )
|
||||
default_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="r_door_opened" type="Polygon2D" parent="Hotspots/r_door"]
|
||||
visible = false
|
||||
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1029.82, 349.887, 1025.19, 42.1269 )
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="Hotspots/r_door/r_door_opened"]
|
||||
points = PoolVector2Array( 1048.98, 230.477, 1048.98, 189.89 )
|
||||
default_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Hotspots/r_door"]
|
||||
anims/r_door_close = SubResource( 2 )
|
||||
anims/r_door_open = SubResource( 3 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||
position = Vector2( 1180.52, 395.193 )
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="Hotspots/r_door"]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door/Area2D"]
|
||||
polygon = PoolVector2Array( 1169.35, 41.7644, 1168.09, 347.925, 1275.18, 407.141, 1278.96, 88.3814 )
|
||||
|
||||
[node name="character" parent="Hotspots" instance=ExtResource( 7 )]
|
||||
position = Vector2( 373.401, 415.66 )
|
||||
scale = Vector2( -1, 1 )
|
||||
esc_script = "res://game/rooms/room6/esc/character.esc"
|
||||
interact_positions = {
|
||||
"default": Vector2( 595.637, 438.337 )
|
||||
}
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/character"]
|
||||
position = Vector2( 222.236, 22.6772 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
18
game/rooms/room6/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
27
game/rooms/room7/background.tscn
Normal file
@@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||
|
||||
[node name="background" type="TextureRect"]
|
||||
margin_right = 1289.0
|
||||
margin_bottom = 555.0
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="l_platform" type="Line2D" parent="."]
|
||||
position = Vector2( 2, -266 )
|
||||
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1983.92, 613.668, 2076.67, 670.75, 2079.05, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
|
||||
|
||||
[node name="l_door" type="Line2D" parent="."]
|
||||
position = Vector2( 0, -266 )
|
||||
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="r_door" type="Line2D" parent="."]
|
||||
position = Vector2( 808.661, -267.828 )
|
||||
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1271.64, 671.735, 1188.64, 624.843 )
|
||||
2
game/rooms/room7/esc/left_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room6/room6.tscn"
|
||||
2
game/rooms/room7/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
|
||||
:exit_scene
|
||||
change_scene "res://game/rooms/room8/room8.tscn"
|
||||
16
game/rooms/room7/esc/room7.esc
Executable file
@@ -0,0 +1,16 @@
|
||||
:setup
|
||||
> [eq ESC_LAST_SCENE room5]
|
||||
teleport player r6_l_exit
|
||||
# Set player look right
|
||||
set_angle player 180
|
||||
stop
|
||||
> [!last_scene]
|
||||
teleport player player_start
|
||||
stop
|
||||
|
||||
:ready
|
||||
#set_global i/r5_pen true
|
||||
#set_active r5_pen false
|
||||
#set_global i/r5_empty_sheet true
|
||||
#set_active r5_empty_sheet false
|
||||
|
||||
194
game/rooms/room7/room7.tscn
Normal file
@@ -0,0 +1,194 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/rooms/room7/background.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
|
||||
[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, 129.634, 615.792, 1956.81, 616.096, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1956.81, 616.096, 1976.63, 640.557, 1987.95, 588.863, 2070.07, 622.872, 2066.3, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "r_door_close"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("r_door_closed:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("r_door_opened:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Position2D:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1180.52, 395.193 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=3]
|
||||
resource_name = "r_door_open"
|
||||
length = 0.3
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("r_door_closed:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("r_door_opened:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Position2D:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1225.47, 353.99 ) ]
|
||||
}
|
||||
|
||||
[node name="room7" type="Node2D"]
|
||||
script = ExtResource( 6 )
|
||||
__meta__ = {
|
||||
"_edit_vertical_guides_": [ ]
|
||||
}
|
||||
global_id = "room7"
|
||||
esc_script = "res://game/rooms/room7/esc/room7.esc"
|
||||
player_scene = ExtResource( 4 )
|
||||
|
||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||
script = ExtResource( 1 )
|
||||
scales = null
|
||||
bitmaps_scale = Vector2( 1, 1 )
|
||||
lightmap = null
|
||||
player_speed_multiplier = 1.0
|
||||
player_doubleclick_speed_multiplier = 1.5
|
||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
||||
debug_mode = 1
|
||||
scale_min = 0.3
|
||||
scale_max = 1.0
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||
position = Vector2( 7.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="Hotspots" type="Node2D" parent="."]
|
||||
|
||||
[node name="l_exit" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r6_l_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room7/esc/left_exit.esc"
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 37.4521, 392.045 )
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_exit"]
|
||||
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_exit"]
|
||||
position = Vector2( 37.4521, 392.045 )
|
||||
|
||||
[node name="r_exit" type="Area2D" parent="Hotspots"]
|
||||
script = ExtResource( 3 )
|
||||
global_id = "r6_r_exit"
|
||||
is_exit = true
|
||||
esc_script = "res://game/rooms/room7/esc/right_exit.esc"
|
||||
is_interactive = false
|
||||
interaction_direction = 1
|
||||
tooltip_name = "Exit"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
interact_positions = {
|
||||
"default": Vector2( 1232.52, 347.193 ),
|
||||
"r6_r_exit_closed": NodePath("r_door_closed/Position2D"),
|
||||
"r6_r_exit_opened": NodePath("r_door_opened/Position2D")
|
||||
}
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_exit"]
|
||||
polygon = PoolVector2Array( 1989, 343, 1986, 278.129, 2076, 316.129, 2075, 394 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_exit"]
|
||||
position = Vector2( 2038.8, 347.193 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="r_door" type="Sprite" parent="Hotspots"]
|
||||
visible = false
|
||||
script = ExtResource( 5 )
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="r_door_closed" type="Polygon2D" parent="Hotspots/r_door"]
|
||||
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1273.9, 401.983, 1277.07, 89.2657 )
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="Hotspots/r_door/r_door_closed"]
|
||||
points = PoolVector2Array( 1265.23, 266.8, 1253.65, 276.6, 1252.76, 230.273, 1264.34, 233.837 )
|
||||
default_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="r_door_opened" type="Polygon2D" parent="Hotspots/r_door"]
|
||||
visible = false
|
||||
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1029.82, 349.887, 1025.19, 42.1269 )
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="Hotspots/r_door/r_door_opened"]
|
||||
points = PoolVector2Array( 1048.98, 230.477, 1048.98, 189.89 )
|
||||
default_color = Color( 1, 1, 1, 1 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Hotspots/r_door"]
|
||||
anims/r_door_close = SubResource( 2 )
|
||||
anims/r_door_open = SubResource( 3 )
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 76.7617, 437.649 )
|
||||
18
game/rooms/room7/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||