Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
This commit is contained in:
2
game/rooms/room1/esc/right_exit.esc
Executable file
2
game/rooms/room1/esc/right_exit.esc
Executable file
@@ -0,0 +1,2 @@
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:exit_scene
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change_scene "res://game/rooms/room2/room2.tscn"
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3
game/rooms/room1/esc/right_platform.esc
Executable file
3
game/rooms/room1/esc/right_platform.esc
Executable file
@@ -0,0 +1,3 @@
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:look
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say player "That's the other side."
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10
game/rooms/room1/esc/room1.esc
Executable file
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game/rooms/room1/esc/room1.esc
Executable file
@@ -0,0 +1,10 @@
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:setup
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> [eq ESC_LAST_SCENE room2]
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teleport player r1_r_exit
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# Set player look left
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set_angle player 270
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stop
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> [!last_scene]
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teleport player player_start
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stop
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13
game/rooms/room1/esc/wall_item.esc
Executable file
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game/rooms/room1/esc/wall_item.esc
Executable file
@@ -0,0 +1,13 @@
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:look
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> [! dialog_advance]
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say player "I don't know what that stuff is."
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set_global dialog_advance 1
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stop
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> [eq dialog_advance 1]
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say player "I REALLY don't know what that stuff is." dialog_box_inset
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set_global dialog_advance 2
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stop
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> [eq dialog_advance 2]
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say player "No, SERIOUSLY, I have no idea what that is!"
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say player "Please stop asking me that!"
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stop
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