Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
This commit is contained in:
69
game/rooms/room1/room1.tscn
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69
game/rooms/room1/room1.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://game/rooms/room1/walkable_area.tscn" type="PackedScene" id=1]
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[ext_resource path="res://game/rooms/room1/background.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
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[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
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[node name="room1" type="Node2D"]
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script = ExtResource( 6 )
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__meta__ = {
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"_edit_vertical_guides_": [ ]
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}
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global_id = "room1"
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esc_script = "res://game/rooms/room1/esc/room1.esc"
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player_scene = ExtResource( 4 )
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[node name="background" parent="." instance=ExtResource( 2 )]
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[node name="Label" type="Label" parent="background"]
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margin_left = 371.033
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margin_top = 214.057
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margin_right = 551.033
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margin_bottom = 245.057
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text = "Move : left click
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Fast move : double left click"
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[node name="walkable_area" parent="." instance=ExtResource( 1 )]
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scales = null
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bitmaps_scale = Vector2( 1, 1 )
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lightmap = null
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player_speed_multiplier = 1.0
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player_doubleclick_speed_multiplier = 1.5
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lightmap_modulate = Color( 1, 1, 1, 1 )
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debug_mode = 1
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scale_min = 0.3
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scale_max = 1.0
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[node name="Hotspots" type="Node2D" parent="."]
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[node name="r_door" type="Area2D" parent="Hotspots"]
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script = ExtResource( 3 )
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global_id = "r1_r_exit"
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is_exit = true
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esc_script = "res://game/rooms/room1/esc/right_exit.esc"
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tooltip_name = "Exit"
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dialog_color = Color( 1, 1, 1, 1 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1225.47, 353.99 )
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[node name="item" type="Area2D" parent="Hotspots"]
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script = ExtResource( 3 )
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global_id = "r1_item"
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esc_script = "res://game/rooms/room1/esc/wall_item.esc"
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tooltip_name = "Item on the wall"
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dialog_color = Color( 1, 1, 1, 1 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item"]
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polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
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[node name="Position2D" type="Position2D" parent="Hotspots/item"]
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position = Vector2( 671.798, 373.035 )
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[node name="player_start" type="Position2D" parent="."]
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position = Vector2( 76.7617, 437.649 )
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