Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
This commit is contained in:
BIN
game/rooms/room4/assets/background.png
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game/rooms/room4/assets/background.png
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game/rooms/room4/assets/background.png.import
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game/rooms/room4/assets/background.png.import
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game/rooms/room4/assets/background_and_depth.xcf
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game/rooms/room4/assets/background_and_depth.xcf
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game/rooms/room4/assets/background_reduced.png
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game/rooms/room4/assets/background_reduced.png
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game/rooms/room4/assets/background_reduced.png.import
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game/rooms/room4/assets/background_reduced.png.import
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BIN
game/rooms/room4/assets/depth.png
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game/rooms/room4/assets/depth.png
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game/rooms/room4/assets/depth.png.import
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game/rooms/room4/assets/depth.png.import
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game/rooms/room4/assets/depth_reduced.png
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game/rooms/room4/assets/depth_reduced.png
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game/rooms/room4/assets/depth_reduced.png.import
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game/rooms/room4/assets/depth_reduced.png.import
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svg/scale=1.0
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24
game/rooms/room4/background.tscn
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24
game/rooms/room4/background.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
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[node name="background" type="TextureRect"]
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margin_right = 40.0
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margin_bottom = 40.0
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mouse_filter = 0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="l_platform" type="Line2D" parent="."]
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position = Vector2( 2, -266 )
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points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1281.5, 668.894, 1281.5, 812.894, -4.3772, 811.004, -2.96295, 713.424 )
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[node name="r_door" type="Line2D" parent="."]
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position = Vector2( 0, -267.828 )
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[node name="item" type="Line2D" parent="."]
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position = Vector2( 0, -267.828 )
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points = PoolVector2Array( 634.097, 516.751, 578.861, 335.008, 701.805, 386.68, 696.459, 509.624, 634.097, 516.751 )
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2
game/rooms/room4/esc/left_exit.esc
Executable file
2
game/rooms/room4/esc/left_exit.esc
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@@ -0,0 +1,2 @@
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:exit_scene
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change_scene "res://game/rooms/room3/room3.tscn"
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2
game/rooms/room4/esc/right_exit.esc
Executable file
2
game/rooms/room4/esc/right_exit.esc
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@@ -0,0 +1,2 @@
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:exit_scene
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change_scene "res://game/rooms/room5/room5.tscn"
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3
game/rooms/room4/esc/right_platform.esc
Executable file
3
game/rooms/room4/esc/right_platform.esc
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@@ -0,0 +1,3 @@
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:look
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say player "That's the other side."
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19
game/rooms/room4/esc/room4.esc
Executable file
19
game/rooms/room4/esc/room4.esc
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@@ -0,0 +1,19 @@
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:setup
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> [eq ESC_LAST_SCENE room3]
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teleport player l_exit
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# Set player look right
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set_angle player 180
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stop
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> [eq ESC_LAST_SCENE room5]
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teleport player r_exit
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# Set player look left
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set_angle player 270
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stop
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> [!last_scene]
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teleport player player_start
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stop
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teleport player player_start
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#walk player r_exit
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110
game/rooms/room4/room4.tscn
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110
game/rooms/room4/room4.tscn
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3]
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[ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
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[ext_resource path="res://game/rooms/room4/assets/background.png" type="Texture" id=7]
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[ext_resource path="res://game/rooms/room4/assets/depth_reduced.png" type="Texture" id=8]
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[sub_resource type="NavigationPolygon" id=1]
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||||
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[node name="room4" type="Node2D"]
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script = ExtResource( 6 )
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global_id = "room4"
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esc_script = "res://game/rooms/room4/esc/room4.esc"
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player_scene = ExtResource( 4 )
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||||
[node name="background" type="TextureRect" parent="."]
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margin_left = 0.943848
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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||||
esc_script = ""
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||||
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[node name="Sprite" type="Sprite" parent="background"]
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scale = Vector2( 0.692794, 0.692794 )
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texture = ExtResource( 7 )
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||||
centered = false
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||||
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||||
[node name="l_platform" type="Line2D" parent="background"]
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visible = false
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position = Vector2( 2, -266 )
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points = PoolVector2Array( 80.1882, 575.221, 161.613, 664.655, 472.392, 662.45, 685.125, 526.838, 860.996, 526.838, 1114.43, 647.617, 2242.97, 610.492, 2385.84, 672.401, 2389.93, 804.937, 1000, 795.942, 805.904, 564.979, 733.86, 562.86, 580.457, 806.537, -4.3772, 811.004, 4.10239, 576.556, 78.8534, 576.556 )
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[node name="r_door" type="Line2D" parent="background"]
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visible = false
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[node name="l_door" type="Line2D" parent="background"]
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visible = false
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points = PoolVector2Array( 6.10242, 307.886, 2.0979, 129.017, 84.858, 129.017, 84.858, 311.89, 4.76758, 307.886 )
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[node name="walkable_area" type="Navigation2D" parent="."]
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||||
script = ExtResource( 1 )
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||||
scales = ExtResource( 8 )
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||||
bitmaps_scale = Vector2( 1, 1 )
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||||
lightmap = null
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||||
player_speed_multiplier = 1.0
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||||
player_doubleclick_speed_multiplier = 1.8
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||||
lightmap_modulate = Color( 1, 1, 1, 1 )
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||||
debug_mode = 0
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||||
scale_min = 0.4
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||||
scale_max = 1.0
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||||
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||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
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||||
visible = false
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position = Vector2( 6.73163, -264.779 )
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navpoly = SubResource( 1 )
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__meta__ = {
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"_editor_description_": ""
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}
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||||
[node name="player_start" type="Position2D" parent="."]
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||||
position = Vector2( 697.275, 203.998 )
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||||
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||||
[node name="Hotspots" type="Node2D" parent="."]
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||||
position = Vector2( 0.943848, 0 )
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||||
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||||
[node name="r_door" type="Area2D" parent="Hotspots"]
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||||
script = ExtResource( 3 )
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||||
global_id = "r_exit"
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is_exit = true
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||||
esc_script = "res://game/rooms/room4/esc/right_exit.esc"
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||||
tooltip_name = "Exit"
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||||
dialog_color = Color( 1, 1, 1, 1 )
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||||
interact_positions = {
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||||
"default": Vector2( 84.5736, 279.703 )
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||||
}
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||||
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||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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||||
polygon = PoolVector2Array( 1567.92, 294.848, 1573.21, 92.4902, 1651.61, 127.452, 1654.79, 343.583 )
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||||
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||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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||||
position = Vector2( 1611.46, 301.017 )
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||||
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||||
[node name="l_door" type="Area2D" parent="Hotspots"]
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||||
script = ExtResource( 3 )
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||||
global_id = "l_exit"
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||||
is_exit = true
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||||
esc_script = "res://game/rooms/room4/esc/left_exit.esc"
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||||
tooltip_name = "Exit"
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||||
dialog_color = Color( 1, 1, 1, 1 )
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||||
interact_positions = {
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||||
"default": Vector2( 84.5736, 279.703 )
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||||
}
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||||
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||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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||||
polygon = PoolVector2Array( 26.3979, 288.491, 27.4573, 70.2414, 147.177, 74.4792, 151.415, 293.788 )
|
||||
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||||
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
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||||
position = Vector2( 83.6298, 279.703 )
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||||
18
game/rooms/room4/walkable_area.tscn
Normal file
18
game/rooms/room4/walkable_area.tscn
Normal file
@@ -0,0 +1,18 @@
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||||
[gd_scene load_steps=3 format=2]
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||||
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||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||
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||||
[sub_resource type="NavigationPolygon" id=1]
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||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, -6.44019, 711.297 )
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||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
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||||
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||||
[node name="walkable_area" type="Navigation2D"]
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||||
script = ExtResource( 1 )
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||||
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||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
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