feat(godot4): project automatic upgrade from godot 3 to 4

This commit is contained in:
2025-01-19 01:05:35 +01:00
parent c6e768f18e
commit f34f96e87f
98 changed files with 844 additions and 1784 deletions

View File

@@ -1,14 +1,14 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=1]
[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_frontal.png" type="Texture" id=2]
[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_frontal.png" type="Texture2D" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22.5, 12.5 )
[node name="turno_cocina_frontal" type="Area2D"]
pause_mode = 1
process_mode = 1
script = ExtResource( 1 )
global_id = "turno_cocina_frontal"
esc_script = "res://gymkhana/items/inventory/turno_cocina_frontal.esc"
@@ -23,7 +23,7 @@ custom_data = {
combine_when_selected_action_is_in = [ "action4" ]
animations = null
[node name="Sprite" type="Sprite" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2( -2, 0 )
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
@@ -32,6 +32,6 @@ texture = ExtResource( 2 )
position = Vector2( -1.5, -0.5 )
shape = SubResource( 1 )
[node name="ESCLocation" type="Position2D" parent="."]
[node name="ESCLocation" type="Marker2D" parent="."]
position = Vector2( -51, 69 )
script = ExtResource( 3 )