feat(godot4): project automatic upgrade from godot 3 to 4
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@@ -1,11 +1,11 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=1]
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[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_olla_inv_vacia.png" type="Texture" id=2]
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[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_olla.png" type="Texture" id=3]
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[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_olla_inv_vacia.png" type="Texture2D" id=2]
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[ext_resource path="res://gymkhana/items/inventory/assets/turno_cocina_olla.png" type="Texture2D" id=3]
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[node name="turno_cocina_olla_vacia" type="Area2D"]
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pause_mode = 1
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process_mode = 1
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script = ExtResource( 1 )
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global_id = "turno_cocina_olla_vacia"
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esc_script = "res://gymkhana/items/inventory/turno_cocina_olla_vacia.esc"
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@@ -29,8 +29,8 @@ action3_target_texts = {
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}
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target_when_selected_action_is_in = [ "action3" ]
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 3 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( -59, 41, -59, -44, -63, -48, -62, -52, -59, -54, -49, -58, -34, -60, -16, -62, 1, -61, 21, -60, 44, -57, 57, -53, 61, -47, 58, -41, 56, -29, 62, -29, 64, -27, 58, -25, 56, -21, 53, 33, 50, 44, 44, 52, 33, 55, 12, 59, -12, 59, -40, 56, -54, 50 )
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polygon = PackedVector2Array( -59, 41, -59, -44, -63, -48, -62, -52, -59, -54, -49, -58, -34, -60, -16, -62, 1, -61, 21, -60, 44, -57, 57, -53, 61, -47, 58, -41, 56, -29, 62, -29, 64, -27, 58, -25, 56, -21, 53, 33, 50, 44, 44, 52, 33, 55, 12, 59, -12, 59, -40, 56, -54, 50 )
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