feat(godot4): project automatic upgrade from godot 3 to 4

This commit is contained in:
2025-01-19 01:05:35 +01:00
parent c6e768f18e
commit f34f96e87f
98 changed files with 844 additions and 1784 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://gymkhana/particles/assets/smoke.png" type="Texture" id=1]
[ext_resource path="res://gymkhana/particles/assets/smoke.png" type="Texture2D" id=1]
[sub_resource type="Curve" id=1]
min_value = -360.0
@@ -8,7 +8,7 @@ max_value = 360.0
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 13.0909 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="Gradient" id=2]
colors = PoolColorArray( 0.8125, 0.8125, 0.8125, 1, 0.917647, 0.917647, 0.917647, 0 )
colors = PackedColorArray( 0.8125, 0.8125, 0.8125, 1, 0.917647, 0.917647, 0.917647, 0 )
[node name="SmokeParticles" type="CPUParticles2D"]
position = Vector2( -2, -63 )