feat(godot4): project automatic upgrade from godot 3 to 4

This commit is contained in:
2025-01-19 01:05:35 +01:00
parent c6e768f18e
commit f34f96e87f
98 changed files with 844 additions and 1784 deletions

View File

@@ -3,10 +3,10 @@
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=3]
[ext_resource path="res://gymkhana/rooms/intro/escoria_background.png" type="Texture" id=4]
[ext_resource path="res://gymkhana/rooms/intro/escoria-logo-comet-anim.png" type="Texture" id=5]
[ext_resource path="res://gymkhana/rooms/intro/escoria-logo-comet.png" type="Texture" id=6]
[ext_resource path="res://gymkhana/rooms/intro/intro_background_space.png" type="Texture" id=7]
[ext_resource path="res://gymkhana/rooms/intro/escoria_background.png" type="Texture2D" id=4]
[ext_resource path="res://gymkhana/rooms/intro/escoria-logo-comet-anim.png" type="Texture2D" id=5]
[ext_resource path="res://gymkhana/rooms/intro/escoria-logo-comet.png" type="Texture2D" id=6]
[ext_resource path="res://gymkhana/rooms/intro/intro_background_space.png" type="Texture2D" id=7]
[sub_resource type="AtlasTexture" id=1]
flags = 4
@@ -55,8 +55,8 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 0,
"values": [ false ]
}
@@ -67,8 +67,8 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 1,
"values": [ false ]
}
@@ -79,8 +79,8 @@ tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 1,
"values": [ true ]
}
@@ -91,8 +91,8 @@ tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 0,
"values": [ Vector2( 620, 450 ) ]
}
@@ -103,8 +103,8 @@ tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 0,
"values": [ true ]
}
@@ -118,8 +118,8 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 3 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PackedFloat32Array( 0, 3 ),
"transitions": PackedFloat32Array( 1, 1 ),
"update": 0,
"values": [ Vector2( 350, -20 ), Vector2( 630, 471 ) ]
}
@@ -130,8 +130,8 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 1,
"values": [ true ]
}
@@ -142,8 +142,8 @@ tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 3 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PackedFloat32Array( 0, 3 ),
"transitions": PackedFloat32Array( 1, 1 ),
"update": 0,
"values": [ Vector2( 0.1, 0.1 ), Vector2( 1, 1 ) ]
}
@@ -154,8 +154,8 @@ tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 3 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PackedFloat32Array( 0, 3 ),
"transitions": PackedFloat32Array( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
@@ -166,8 +166,8 @@ tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 3 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PackedFloat32Array( 0, 3 ),
"transitions": PackedFloat32Array( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
@@ -178,8 +178,8 @@ tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 3.5, 4.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"times": PackedFloat32Array( 0, 3.5, 4.5 ),
"transitions": PackedFloat32Array( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
@@ -190,8 +190,8 @@ tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}
@@ -202,8 +202,8 @@ tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0, 3, 3.5, 5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"times": PackedFloat32Array( 0, 3, 3.5, 5 ),
"transitions": PackedFloat32Array( 1, 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
@@ -214,8 +214,8 @@ tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 0,
"values": [ Vector2( 620, 450 ) ]
}
@@ -226,8 +226,8 @@ tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array( 0 ),
"transitions": PackedFloat32Array( 1 ),
"update": 1,
"values": [ true ]
}
@@ -239,19 +239,19 @@ esc_script = "res://gymkhana/rooms/intro/esc/intro.esc"
camera_limits = [ Rect2( 0, 0, 1920, 1080 ) ]
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 1279.0
margin_bottom = 900.0
offset_right = 1279.0
offset_bottom = 900.0
mouse_filter = 2
texture = ExtResource( 4 )
expand = true
stretch_mode = 1
script = ExtResource( 1 )
[node name="IntroBackgroundSpace" type="Sprite" parent="."]
[node name="IntroBackgroundSpace" type="Sprite2D" parent="."]
position = Vector2( 641, 451 )
texture = ExtResource( 7 )
[node name="animated_asteroid" type="AnimatedSprite" parent="."]
[node name="animated_asteroid" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2( 630, 471 )
frames = SubResource( 7 )
@@ -259,16 +259,16 @@ frames = SubResource( 7 )
[node name="Polygon2D" type="Polygon2D" parent="."]
modulate = Color( 1, 1, 1, 0 )
position = Vector2( 0, 2 )
polygon = PoolVector2Array( 0, 0, 1280, 0, 1280, 900, 0, 900 )
polygon = PackedVector2Array( 0, 0, 1280, 0, 1280, 900, 0, 900 )
[node name="asteroid" type="Sprite" parent="."]
[node name="asteroid" type="Sprite2D" parent="."]
visible = false
modulate = Color( 1, 1, 1, 0 )
position = Vector2( 620, 450 )
texture = ExtResource( 6 )
[node name="ESCItem" type="Area2D" parent="."]
pause_mode = 1
process_mode = 1
script = ExtResource( 3 )
global_id = "intro_animation_player"
combine_when_selected_action_is_in = [ ]