feat(godot4): project automatic upgrade from godot 3 to 4

This commit is contained in:
2025-01-19 01:05:35 +01:00
parent c6e768f18e
commit f34f96e87f
98 changed files with 844 additions and 1784 deletions

View File

@@ -1,12 +1,12 @@
[gd_scene load_steps=26 format=2]
[ext_resource path="res://addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=1]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-donkey-sheet.png" type="Texture" id=2]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-idle.png" type="Texture" id=3]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-pulp-sheet.png" type="Texture" id=4]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-disco-sheet.png" type="Texture" id=5]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-donkey-sheet.png" type="Texture2D" id=2]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-idle.png" type="Texture2D" id=3]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-pulp-sheet.png" type="Texture2D" id=4]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-disco-sheet.png" type="Texture2D" id=5]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/DancingAnimator.gd" type="Script" id=6]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-speak-sheet.png" type="Texture" id=7]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/assets/oier-speak-sheet.png" type="Texture2D" id=7]
[ext_resource path="res://gymkhana/rooms/turno_cocina/creditos/OierDancingAnimations.tres" type="Resource" id=8]
[sub_resource type="CapsuleShape2D" id=1]
@@ -117,7 +117,7 @@ animations = [ {
} ]
[node name="OierDancing" type="Area2D"]
pause_mode = 1
process_mode = 1
script = ExtResource( 1 )
global_id = "oier_dancing"
is_interactive = false
@@ -129,15 +129,15 @@ animations = ExtResource( 8 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
frames = SubResource( 14 )
animation = "idle"
script = ExtResource( 6 )
[node name="Timer" type="Timer" parent="AnimatedSprite"]
[node name="Timer" type="Timer" parent="AnimatedSprite2D"]
wait_time = 6.0
[node name="dialog_position" type="Position2D" parent="."]
[node name="dialog_position" type="Marker2D" parent="."]
position = Vector2( -2, -273 )
[connection signal="timeout" from="AnimatedSprite/Timer" to="AnimatedSprite" method="_on_Timer_timeout"]
[connection signal="timeout" from="AnimatedSprite2D/Timer" to="AnimatedSprite2D" method="_on_Timer_timeout"]