feat(godot4): project automatic upgrade from godot 3 to 4

This commit is contained in:
2025-01-19 01:05:35 +01:00
parent c6e768f18e
commit f34f96e87f
98 changed files with 844 additions and 1784 deletions

View File

@@ -1,14 +1,14 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://addons/escoria-ui-return-monkey-island/esc_item_with_tooltip.gd" type="Script" id=1]
[ext_resource path="res://gymkhana/items/inventory/assets/BASENAME.png" type="Texture" id=2]
[ext_resource path="res://gymkhana/items/inventory/assets/BASENAME.png" type="Texture2D" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22.5, 12.5 )
[node name="BASENAME" type="Area2D"]
pause_mode = 1
process_mode = 1
script = ExtResource( 1 )
global_id = "BASENAME"
esc_script = "res://gymkhana/items/inventory/BASENAME.esc"
@@ -20,7 +20,7 @@ action3_text = "Mirar"
action4_text = "Usar"
animations = null
[node name="Sprite" type="Sprite" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2( -2, 0 )
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
@@ -29,6 +29,6 @@ texture = ExtResource( 2 )
position = Vector2( -1.5, -0.5 )
shape = SubResource( 1 )
[node name="ESCLocation" type="Position2D" parent="."]
[node name="ESCLocation" type="Marker2D" parent="."]
position = Vector2( -51, 69 )
script = ExtResource( 3 )