fix: Reduced log to warning if multiple navigation polygons are enabled while in editor
fixes godot-escoria/escoria-issues#103
This commit is contained in:
committed by
Julian Murgia
parent
e83b8161d0
commit
fdd61de4d5
@@ -63,7 +63,7 @@ func _ready():
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for n in get_children():
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for n in get_children():
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if n is NavigationPolygonInstance:
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if n is NavigationPolygonInstance:
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if n.enabled:
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if n.enabled:
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if navigation_enabled_found:
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if !Engine.is_editor_hint() and navigation_enabled_found:
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escoria.logger.report_errors(
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escoria.logger.report_errors(
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"ESCTerrain:_ready()",
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"ESCTerrain:_ready()",
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[
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[
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@@ -71,6 +71,14 @@ func _ready():
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"at the same time."
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"at the same time."
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]
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]
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)
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)
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elif Engine.is_editor_hint():
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escoria.logger.report_warnings(
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"ESCTerrain:_ready()",
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[
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"Multiple NavigationPolygonInstances enabled " + \
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"at the same time."
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]
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)
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navigation_enabled_found = true
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navigation_enabled_found = true
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current_active_navigation_instance = n
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current_active_navigation_instance = n
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