Add NPC and items walking.
128
game/characters/android/android.tscn
Normal file
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|
||||
[gd_scene load_steps=48 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
|
||||
[ext_resource path="res://game/characters/android/png/03_07.png" type="Texture" id=2]
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[ext_resource path="res://game/characters/android/png/02_05.png" type="Texture" id=3]
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[ext_resource path="res://game/characters/android/png/06_02.png" type="Texture" id=4]
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[ext_resource path="res://game/characters/android/png/03_04.png" type="Texture" id=5]
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[ext_resource path="res://game/characters/android/png/02_08.png" type="Texture" id=6]
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[ext_resource path="res://game/characters/android/png/03_01.png" type="Texture" id=7]
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[ext_resource path="res://game/characters/android/png/04_06.png" type="Texture" id=8]
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[ext_resource path="res://game/characters/android/png/04_08.png" type="Texture" id=9]
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[ext_resource path="res://game/characters/tools/debug_label.tscn" type="PackedScene" id=10]
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[ext_resource path="res://game/characters/android/png/03_05.png" type="Texture" id=11]
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[ext_resource path="res://game/characters/android/png/05_07.png" type="Texture" id=12]
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[ext_resource path="res://game/characters/android/png/04_03.png" type="Texture" id=13]
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[ext_resource path="res://game/characters/android/png/02_06.png" type="Texture" id=14]
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[ext_resource path="res://game/characters/android/png/06_08.png" type="Texture" id=15]
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[ext_resource path="res://game/characters/android/png/04_09.png" type="Texture" id=16]
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[ext_resource path="res://game/characters/android/png/05_08.png" type="Texture" id=17]
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[ext_resource path="res://game/characters/android/png/03_06.png" type="Texture" id=18]
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[ext_resource path="res://game/characters/android/png/06_03.png" type="Texture" id=19]
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[ext_resource path="res://game/characters/android/png/06_04.png" type="Texture" id=20]
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[ext_resource path="res://game/characters/android/png/02_04.png" type="Texture" id=21]
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[ext_resource path="res://game/characters/android/png/03_03.png" type="Texture" id=22]
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[ext_resource path="res://game/characters/android/png/06_09.png" type="Texture" id=23]
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[ext_resource path="res://game/characters/android/png/06_05.png" type="Texture" id=24]
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[ext_resource path="res://game/characters/android/png/03_08.png" type="Texture" id=25]
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[ext_resource path="res://game/characters/android/png/06_06.png" type="Texture" id=26]
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[ext_resource path="res://game/characters/android/png/05_06.png" type="Texture" id=27]
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[ext_resource path="res://game/characters/android/png/04_07.png" type="Texture" id=28]
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[ext_resource path="res://game/characters/android/png/02_02.png" type="Texture" id=29]
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[ext_resource path="res://game/characters/android/png/04_04.png" type="Texture" id=30]
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[ext_resource path="res://game/characters/android/png/05_09.png" type="Texture" id=31]
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[ext_resource path="res://game/characters/android/png/06_07.png" type="Texture" id=32]
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[ext_resource path="res://game/characters/android/png/02_01.png" type="Texture" id=33]
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[ext_resource path="res://game/characters/android/png/05_03.png" type="Texture" id=34]
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[ext_resource path="res://game/characters/android/png/04_02.png" type="Texture" id=35]
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[ext_resource path="res://game/characters/android/png/03_02.png" type="Texture" id=36]
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[ext_resource path="res://game/characters/android/png/02_03.png" type="Texture" id=37]
|
||||
[ext_resource path="res://game/characters/android/png/05_04.png" type="Texture" id=38]
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[ext_resource path="res://game/characters/android/png/06_01.png" type="Texture" id=39]
|
||||
[ext_resource path="res://game/characters/android/png/02_09.png" type="Texture" id=40]
|
||||
[ext_resource path="res://game/characters/android/png/04_01.png" type="Texture" id=41]
|
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[ext_resource path="res://game/characters/android/png/04_05.png" type="Texture" id=42]
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[ext_resource path="res://game/characters/android/png/02_07.png" type="Texture" id=43]
|
||||
[ext_resource path="res://game/characters/android/png/03_09.png" type="Texture" id=44]
|
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[ext_resource path="res://game/characters/android/png/05_05.png" type="Texture" id=45]
|
||||
[ext_resource path="res://game/characters/android/android_anims.gd" type="Script" id=46]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 34 ) ],
|
||||
"loop": true,
|
||||
"name": "default",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 39 ), ExtResource( 4 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 24 ), ExtResource( 26 ), ExtResource( 32 ), ExtResource( 15 ), ExtResource( 23 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_down",
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 34 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_down_right",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 7 ), ExtResource( 36 ), ExtResource( 22 ), ExtResource( 5 ), ExtResource( 11 ), ExtResource( 18 ), ExtResource( 2 ), ExtResource( 25 ), ExtResource( 44 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_up_right",
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 41 ), ExtResource( 35 ), ExtResource( 13 ), ExtResource( 30 ), ExtResource( 42 ), ExtResource( 8 ), ExtResource( 28 ), ExtResource( 9 ), ExtResource( 16 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_right",
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 32 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_down",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 33 ), ExtResource( 29 ), ExtResource( 37 ), ExtResource( 21 ), ExtResource( 3 ), ExtResource( 14 ), ExtResource( 43 ), ExtResource( 6 ), ExtResource( 40 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_up",
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 29 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_up",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 18 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_up_right",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 34 ), ExtResource( 38 ), ExtResource( 45 ), ExtResource( 27 ), ExtResource( 12 ), ExtResource( 17 ), ExtResource( 31 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_down_right",
|
||||
"speed": 8.0
|
||||
} ]
|
||||
|
||||
[node name="android" type="Sprite"]
|
||||
script = ExtResource( 1 )
|
||||
global_id = "android"
|
||||
esc_script = "res://game/rooms/room6/esc/android.esc"
|
||||
tooltip_name = "Man"
|
||||
default_action = "talk"
|
||||
dialog_color = Color( 1, 0, 0, 1 )
|
||||
animations = ExtResource( 46 )
|
||||
|
||||
[node name="dialog_position" type="Position2D" parent="."]
|
||||
position = Vector2( 6.35642, -321.19 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
|
||||
[node name="texture" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( -4.01764, -117.666 )
|
||||
scale = Vector2( 0.6, 0.6 )
|
||||
frames = SubResource( 1 )
|
||||
|
||||
[node name="debug" parent="." instance=ExtResource( 10 )]
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Area2D"]
|
||||
polygon = PoolVector2Array( 6.2341, -279.169, -17.8076, -269.27, -16.3933, -235.329, -38.3136, -223.308, -37.3678, -123.59, -22.7573, -86.8364, -30.5355, -1.27643, 20.3762, 24.1794, 45.8321, 12.1586, 23.2047, -8.3475, 35.2255, -149.062, 65.6311, -108.757, 77.6519, -126.434, 39.4681, -200.681, 27.4473, -265.734 )
|
||||
59
game/characters/android/android_anims.gd
Normal file
@@ -0,0 +1,59 @@
|
||||
#const dir_angles = [
|
||||
# 0, # 0 NORTH FACE CAMERA
|
||||
# 45, # 1 NORTHEAST
|
||||
# 90, # 2 EAST
|
||||
# 135, # 3 SOUTHEAST
|
||||
# 180, # 4 SOUTH BACK TO CAMERA
|
||||
# 225, # 5 SOUTHWEST
|
||||
# 270, # 6 WEST
|
||||
# 315, # 7 NORTHWEST
|
||||
#]
|
||||
|
||||
# Angle is [from_angle, area_angle]
|
||||
# example : on a clock, [180, 45] starts exactly from 6 o'clock (180°)
|
||||
# and stops between 7 o'clock and 8 o'clock (45° from 6 o'clock)
|
||||
const dir_angles = [
|
||||
[340, 40], # 0 UP
|
||||
[20, 50], # 1 RIGHT UP
|
||||
[70, 40], # 2 RIGHT
|
||||
[110, 50], # 3 RIGHT DOWN
|
||||
[160, 40], # 4 DOWN
|
||||
[200, 50], # 5 LEFT DOWN
|
||||
[250, 40], # 6 LEFT
|
||||
[290, 50] # 7 LEFT UP
|
||||
]
|
||||
|
||||
# Array of animations for each direction, from UP to RIGHT_UP clockwise
|
||||
# [animation_name, scale] : scale parameter can be set to -1 to mirror the animation
|
||||
const directions = [
|
||||
["walk_up", 1], # 0 UP
|
||||
["walk_up_right", 1], # 1 RIGHT UP
|
||||
["walk_right", 1], # 2 RIGHT
|
||||
["walk_down_right", 1], # 3 RIGHT DOWN
|
||||
["walk_down", 1], # 4 DOWN
|
||||
["walk_down_right", -1], # 5 LEFT DOWN
|
||||
["walk_right", -1], # 6 LEFT
|
||||
["walk_up_right", -1] # 7 LEFT UP
|
||||
]
|
||||
|
||||
const idles = [
|
||||
["idle_up", 1], # 0 UP
|
||||
["idle_up_right", 1], # 1 RIGHT UP
|
||||
["idle_up_right", 1], # 2 RIGHT
|
||||
["idle_up_right", 1], # 3 RIGHT DOWN
|
||||
["idle_down", 1], # 4 DOWN
|
||||
["idle_down_right", -1], # 5 LEFT DOWN
|
||||
["idle_down_right", -1], # 6 LEFT
|
||||
["idle_up_right", -1] # 7 LEFT UP
|
||||
]
|
||||
|
||||
const speaks = [
|
||||
["idle_up", 1], # 0 UP
|
||||
["idle_up_right", 1], # 1 RIGHT UP
|
||||
["idle_up_right", 1], # 2 RIGHT
|
||||
["idle_up_right", 1], # 3 RIGHT DOWN
|
||||
["idle_down", 1], # 4 DOWN
|
||||
["idle_down_right", -1], # 5 LEFT DOWN
|
||||
["idle_down_right", -1], # 6 LEFT
|
||||
["idle_up_right", -1] # 7 LEFT UP
|
||||
]
|
||||
|
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[deps]
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@@ -299,56 +299,56 @@ animations = [ {
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|
||||
"frames": [ SubResource( 44 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_up_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ) ],
|
||||
"loop": true,
|
||||
"name": "walk_up_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 53 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_down_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 54 ) ],
|
||||
"loop": true,
|
||||
"name": "idle_down",
|
||||
|
||||