Add NPC and items walking.
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@@ -31,8 +31,4 @@ say player "I don't think he'd like that."
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say android "Go away, kid."
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stop
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:give filled_sheet
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say android "Hey! That's perfect!"
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say android "I can finally got away from here!"
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walk android 1200,400
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set_angle android 45
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@@ -6,13 +6,14 @@ set_global r6_door_open false
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:use
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> [!r6_door_open]
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set_state r6_door r_door_open
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set_global r6_door_open true
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# set_state r6_door r_door_open
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# set_global r6_door_open true
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say player "It's closed. I think I can't open it myself."
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stop
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> [r6_door_open]
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set_state r6_door r_door_close
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set_global r6_door_open false
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# set_state r6_door r_door_close
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# set_global r6_door_open false
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say player "I'll leave it open. I don't know if I'll be able to reopen it if I close it."
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:look
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@@ -19,3 +19,4 @@
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#set_global i/r5_empty_sheet true
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#set_active r5_empty_sheet false
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inventory_add r5_filled_sheet
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