Add NPC and items walking.

This commit is contained in:
Julian Murgia
2020-12-28 08:39:57 +01:00
parent af8a9ea086
commit ff89dc1677
205 changed files with 972 additions and 488 deletions

View File

@@ -1,8 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://game/ui/ui_mouse_icons/main_menu.gd" type="Script" id=1]
[ext_resource path="res://game/ui/commons/main_menu.gd" type="Script" id=1]
[node name="main_menu" type="Control"]
anchor_right = 1.0
@@ -50,6 +48,7 @@ text = "Quit"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="VBoxContainer/new_game" to="." method="_on_new_game_pressed"]
[connection signal="pressed" from="VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
[connection signal="pressed" from="VBoxContainer/quit" to="." method="_on_quit_pressed"]

View File

@@ -85,12 +85,12 @@ func left_double_click_on_item(item_global_id : String, event : InputEvent) -> v
## INVENTORY ##
func left_click_on_inventory_item(inventory_item_global_id : String, event : InputEvent) -> void:
escoria.do("item_left_click", [inventory_item_global_id, event])
if escoria.esc_runner.current_action == "use":
var item = escoria.esc_runner.get_object(inventory_item_global_id)
if item.texture:
$ui/verbs_layer/verbs_menu.set_tool_texture(item.texture)
elif item.inventory_item_scene_file.instance().texture_normal:
$ui/verbs_layer/verbs_menu.set_tool_texture(item.inventory_item_scene_file.instance().texture_normal)
# if escoria.esc_runner.current_action == "use":
# var item = escoria.esc_runner.get_object(inventory_item_global_id)
# if item.texture:
# $ui/verbs_layer/verbs_menu.set_tool_texture(item.texture)
# elif item.inventory_item_scene_file.instance().texture_normal:
# $ui/verbs_layer/verbs_menu.set_tool_texture(item.inventory_item_scene_file.instance().texture_normal)
func right_click_on_inventory_item(inventory_item_global_id : String, event : InputEvent) -> void:

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://addons/escoria-core/template_scenes/label/action_target_tooltip.tscn" type="PackedScene" id=1]
[ext_resource path="res://game/ui/ui_9verbs/inventory_ui.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/ui/ui_9verbs/verbs_menu.tscn" type="PackedScene" id=3]
[ext_resource path="res://addons/escoria-core/game/scenes/dialogs/dialog_player.tscn" type="PackedScene" id=4]
[ext_resource path="res://game/ui/ui_9verbs/game.gd" type="Script" id=5]

View File

@@ -2,8 +2,7 @@
[ext_resource path="res://addons/escoria-core/game/scenes/inventory/inventory_ui.gd" type="Script" id=1]
[ext_resource path="res://game/items/ESCORIA_ALL_ITEMS.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/ui/ui_9verbs/inventory_ui_container.gd" type="Script" id=3]
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui_container.gd" type="Script" id=3]
[node name="inventory_ui" type="Control"]
script = ExtResource( 1 )
@@ -33,5 +32,5 @@ custom_constants/hseparation = 16
columns = 4
script = ExtResource( 3 )
[node name="all_items" parent="." instance=ExtResource( 2 )]
[node name="ESCORIA_ALL_ITEMS" parent="." instance=ExtResource( 2 )]
position = Vector2( 269.391, 275.003 )

View File

@@ -1,12 +0,0 @@
extends Control
func _on_new_game_pressed():
escoria.new_game()
func _on_load_game_pressed():
# Show Loading screen
pass
func _on_quit_pressed():
get_tree().quit()

View File

@@ -1,55 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://game/ui/ui_mouse_icons/main_menu.gd" type="Script" id=1]
[node name="main_menu" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -92.0
margin_top = -34.0
margin_right = 92.0
margin_bottom = 34.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="new_game" type="Button" parent="VBoxContainer"]
margin_right = 184.0
margin_bottom = 20.0
text = "New game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="load_game" type="Button" parent="VBoxContainer"]
margin_top = 24.0
margin_right = 184.0
margin_bottom = 44.0
text = "Load game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="quit" type="Button" parent="VBoxContainer"]
margin_top = 48.0
margin_right = 184.0
margin_bottom = 68.0
text = "Quit"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="VBoxContainer/new_game" to="." method="_on_new_game_pressed"]
[connection signal="pressed" from="VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
[connection signal="pressed" from="VBoxContainer/quit" to="." method="_on_quit_pressed"]