Julian Murgia
b3cd9abe21
Fix a wrong validation check in camera_set_limits ( #418 )
...
Events interruption should now work at all time (added interruption in room_selector scene)
Fixed missing test in game.gd for when the player is not set
Fixed some ESC scripts (worker filled sheet event is now blocking, room13 left door waits simple click, not use verb)
2021-10-22 09:17:03 +02:00
Dennis Ploeger
60ea4d851b
Issue 320 ( #396 ) - Mobile fixes
...
Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-09-23 08:32:08 +02:00
Julian Murgia
7de969d75e
Renamed all room folders to use 2 digits.
2021-07-06 10:25:09 +02:00
Dennis Ploeger
746a724f5a
ESC compiler rewrite
...
Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers.
Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-04 16:12:42 +02:00
Julian Murgia
6aa466d6d2
Finished ESC camera commands reimplementation.
...
Some cleaning done, and all logging commands put in escoria.logger script.
2021-02-09 08:56:30 +01:00
Julian Murgia
bd3ef71c80
Added hover stack to manage overlapping Area2Ds
...
Added room selector in demo scenes
Modified dialogues in room 1, fixed bug in room 8 and 9
2021-02-03 18:19:40 +01:00